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Thoughts from the mind of an Old Fart http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=1133 |
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Author: | {SAS}DocStone [ Tue Apr 09, 2013 6:22 pm ] |
Post subject: | Thoughts from the mind of an Old Fart |
**These thoughts are regards PvP with bots, carnage, chaos and that we all know Jack’s a Haxxor** I love Running with rifles PvP. Maybe even more than I love Lamp. There, I said it. If you turned around and said right now that you would never change anything in PvP I wouldn't rage like a 10 year old COD player who had just been quick scoped at spawn for the 38th time, I would just smile, and think “Well worth the 6 quid” and open a beer. However, that’s not to say I don’t think there could be a few “improvements” made to the game to make me love it even more than I do my son. I was going to say beer, but that would be stupid. I shall endeavour to put these ideas across in this post and make it coherent at the same time. I may fail. I shall start with the “easy” ones first:
OK, now for the more in depth ones.
So, that’s it, my thoughts. Well, the ones that can be published online anyways. You guys have something special here, you have captured a magic that has been missing for too long in online games – pure fun. Thank you for letting me share in it. |
Author: | Opt_0 [ Wed Apr 10, 2013 8:53 am ] |
Post subject: | Re: Thoughts from the mind of an Old Fart |
The ideas for the player markers are nice. It would be helpful if you could group yourself with others. I was thinking, what if the enemy player-markers were all just red. This would allow the individuals to slip back into the fray with out being overly identified. Obviously still having the names and all. And clearly marked so it's still plain to see they are a human players, but with less focus on which one. Or if need be set up an option to allow for this feature in big co-op AI games with PVP where people still join the other side; in lower AI and more highly focused PVP server it's randomized colors for all players on both sides. |
Author: | MattFromElkford [ Wed Apr 10, 2013 9:13 am ] |
Post subject: | Re: Thoughts from the mind of an Old Fart |
Im not sure I would have finished reading the whole thing if it weren't for the "I love lamp" reference. Good points too, I like all of those suggestions. |
Author: | Opt_0 [ Thu Apr 11, 2013 6:09 am ] |
Post subject: | Re: Thoughts from the mind of an Old Fart |
Hey happen to see one of the vid's Comjak posted today from a battle today. The Backpack/Inventory vid. He makes a comment in that video he's currently using a player marker set-up that is yet unreleased. Basically looks like the player circles are more filled in instead of just rings. And colors looks a little more noticeable, I think this will help a lot. Even the "teal" was easier to see at night. Looking forward to seeing it in action. |
Author: | ComJak [ Thu Apr 11, 2013 7:13 am ] |
Post subject: | Re: Thoughts from the mind of an Old Fart |
Lol when i said unreleased, i meant like a prototype. the release version may look like a banana for all i know ![]() ComJak |
Author: | JackMayol [ Thu Apr 11, 2013 7:32 am ] |
Post subject: | Re: Thoughts from the mind of an Old Fart |
you can use the player marker Comjak used in the video here: https://dl.dropboxusercontent.com/u/791 ... marker.png Just replace the one in your \media\packages\vanilla\textures folder with this one. |
Author: | pasik [ Thu Apr 11, 2013 9:08 am ] |
Post subject: | Re: Thoughts from the mind of an Old Fart |
JackMayol wrote: you can use the player marker Comjak used in the video here: https://dl.dropboxusercontent.com/u/791 ... marker.png Just replace the one in your \media\packages\vanilla\textures folder with this one. Would be better to make it as an overlay mod, you wouldn't lose it every time when a next version comes. |
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