Zed wrote:
I will throw some suggestions here too.
Currently secret crates system is kind of dumb. I think the better idea would be to randomize their spawn position (like a prison bus), mark them on the map after you found them, and defend them with some troops. This will make it feel like a side objective, similar to cargo truck and prison bus, rather than something unrelated to the war and unknown.
Some of the secret crates have good locations though, for example i really like the one in Old Fortress on Bootleg Islands, because it feels like a reward for capturing it.
Secret crates are mostly made for single player where one probably plays the campaign through just once, and has plenty of time to look around after a map has been beaten. Also, exploration is most fun only the first time when you've never seen the places. As such it doesn't really work for online Invasion but it's there anyway currently. We could perhaps remove the feature from online.
Getting it to function based on random locations would need some more work and setting it up entirely in a different way, something which isn't really worth it in my opinion, given the reasons above.