RUNNING WITH RIFLES
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Sniper Suggestions
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=1007
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Author:  Suspicious Pilgrim [ Sat Feb 16, 2013 2:39 am ]
Post subject:  Sniper Suggestions

Hey, I'm first time poster and long time lurker (ever since the .4 days). Really loving the progression of the game ever since you had to buy it.


For the sniper rifle, the bullet speed should be increased- often times I'll make a longshot only for the target to shift slightly and the shot to miss.

Also, the sniper rifle's zoom capability should be increased a little more- maybe 175% instead of 160%, I've found it's current zoom to be a bit lacking.

Author:  ZnasVecKo [ Sat Feb 16, 2013 12:59 pm ]
Post subject:  Re: Sniper Suggestions

+1

Author:  pasik [ Sat Feb 16, 2013 2:37 pm ]
Post subject:  Re: Sniper Suggestions

Going over 160% can't be done in a very practical way, you'll reach to see over 1 "world block" to see in the inactive region of the world too often that way.

Bullet speed could be increased, sure.

Author:  bwc153 [ Sat Feb 16, 2013 9:29 pm ]
Post subject:  Re: Sniper Suggestions

I've put the sniper rifle zoom at 3.0 on my mod and have had no issues... maybe my PC is just fast enough to handle the loading, though.

Author:  pasik [ Sat Feb 16, 2013 10:21 pm ]
Post subject:  Re: Sniper Suggestions

I think you're being lucky :) If you really want to look into it, you might try positioning yourself at a world block boundary using the map view and the grid there, and then looking left/right so that you'll see over the block that is next to you. If you manage to look over it, you'll see how soldiers spawn and disappear there when they hit the active/inactive boundary.

Author:  Alkharid [ Sun Feb 17, 2013 11:51 pm ]
Post subject:  Re: Sniper Suggestions

160% zooming capability of sniper is just fine, it do have the accurate zooming scoop..
The bullet should only be have one increasement,

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Author:  iamsteve [ Mon Feb 25, 2013 7:51 am ]
Post subject:  Re: Sniper Suggestions

+1 agree with you The bullet should be have one increasement, ;)

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