I think there is no big difference for real players(actually I have not noticed what bots are doing when their towers/jammers are destroyed) between towers & jammers - both disabling enemy radio calls in the area.
JackMayol wrote:
For myself I think it's fine to have the radar towers and jammers, just not the radar truck or at least it should be disabled for the AI so that the humans would need to take care of it (hiding it or using it near the frontlines to jam the calls of the enemies).
I am of the same opinion.
Btw I like the idea of "radar tank" or at least think that the cooms vehicle should be better armored, because currently 2 RPGs are quite enough to blow all the possible vehicles in game(excluding tanks)...... and another idea for PvP servers(like Beerdrinkers) - how about 2 towers/jammers(located in main bases) and 2 comms vehicles(like as Jack said - to use them near front lines to jam the enemy calls)?