pasik wrote:
I think I know what you're saying, and it should be already like that. If you aim and shoot at the ground, the bullet's won't' hit that specific point where your crosshair is, rather they hit beyond it, if possible due to obstruction to other objects or elevation. Currently it's around 1.2m height to what the soldier targets at the crosshair on ground. The bullets have ballistic trajectory though, and it's not taken into account when aiming, which means the farther you aim, the more near the ground level the bullets arrive on the crosshair position.
At least, I have killed a lot of enemies by shooting just in front of them, the bullets can get delivered in such case too. Of course there must be a penalty for shooting at the outer limits of range, and the trajectory seems like a good fit. That 1.2m measure could be perhaps lifted up a bit, it should help. Making a note of it to myself!
What about the more crosshairs option he suggested? =P