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RUNNING WITH RIFLES Multiplayer

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PostPosted: Fri Mar 01, 2013 4:15 pm 
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Joined: Thu Mar 01, 2012 7:58 am
Posts: 62
Currently, when a soldier is struck by a bullet, the game will spawn a small spray of blood to communicate the fact that he's been hit - but that's it. I suggest having an option that allows for blood splatter to appear on the ground where a soldier's been hit or killed, as well. Perhaps have a pool of blood appear around corpses.

Obviously, this feature would be manually adjustable alongside the game's other visual options - how much splatter would appear, how often, and for how long they're kept in the game; that sort of thing.


Last edited by Lusketrollet on Fri Mar 01, 2013 4:58 pm, edited 1 time in total.

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PostPosted: Fri Mar 01, 2013 4:55 pm 
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Joined: Fri Feb 15, 2013 7:56 pm
Posts: 128
Location: European Union, Warsaw
Nice visual addon. Completly optional, but still very fun to have :) It would be especially cool to have them on the walls of building afther some urban fight :)


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PostPosted: Fri Mar 01, 2013 6:30 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Dynamic decals, this will surely come sooner or later. It's about the next graphics side additions to be made. Currently only dynamic decal is the grenade explosion mark on ground, it needs to be generalized and optimized.

Having some decals on walls would be possible too without affecting performance too much.


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PostPosted: Fri Mar 15, 2013 1:48 am 
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Joined: Fri Mar 15, 2013 1:42 am
Posts: 1
Location: 1801 Fourth Ave., North Birmingham AL-35203-2101
Lusketrollet wrote:
Currently, when a soldier is struck by a bullet, the game will spawn a small spray of blood to communicate the fact that he's been hit - but that's it. I suggest having an option that allows for blood splatter to appear on the ground where a soldier's been hit or killed, as well. Perhaps have a pool of blood appear around corpses.

Obviously, this feature would be manually adjustable alongside the game's other visual options - how much splatter would appear, how often, and for how long they're kept in the game; that sort of thing.


i agree with you sir, its a nice idea your suggesting ..
looking forward on this idea.

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