Hi!
I'm loving RwR. I was given a great in-game training session the other day when I looked for a server online and found one with just one person in it. They kindly took the time to shoot the sh_t out of me and then explain what I was doing wrong, how to use cover, and so on. Very welcoming and I'm sure I was a more worthy opponent by the end of it.
That being said, I'm finding the 'dog tags' achievement / killing spree / facepalm icons that pop out on the right side of the screen a little jarring considering the rest of the game's design and ambiance. You could say it's a little too
GOURANGA! for the setting.
I was thinking that sticking with the mechanic that announces promotions -- that pops up in the bottom right -- to announce player achievements or defeats -- would be more in keeping with the game's restrained look and feel.
One idea was that the player could be
'mentioned in dispatches' with a telegram (with morse code sound effects?) scrolling out from the bottom right hand corner of the screen, fading toward the bottom centre so the ammo / weapon / secondary / mortar display is not obscured.
The French mentions from WWI (ref. above wiki article) would work well, maybe with a brief bugle reveille as an accompaniment.
Keep the facepalm / stupid death 'achievement', but wrap it in some black humor 'selflessly gave his life for his unit... again.'
Thanks for reading, take it with a grain of salt, and thanks for making a great game. Off to hassle friends to vote for it in Greenlight.
Alex