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Voxel color RGB not correct http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=5&t=56 |
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Author: | Rendered [ Fri Jul 01, 2011 6:12 pm ] |
Post subject: | Voxel color RGB not correct |
I'm trying to put in the blue colors for grenades to better suit my mod.... but when I put in this: r="38" g="164" b="255" a="1.000000" /> into every line, it comes out a pinkish color. I am going for a blue. |
Author: | ChloChlo [ Fri Jul 01, 2011 6:13 pm ] |
Post subject: | Re: Voxel color RGB not correct |
There are red and green values.. ... put it to r="0" g="0" and b="255" |
Author: | Rendered [ Fri Jul 01, 2011 6:14 pm ] |
Post subject: | Re: Voxel color RGB not correct |
ChloChlo wrote: There are red and green values.. ... put it to r="0" g="0" and b="255" I know. I'm trying to get this one certain shade. :\ If you put my RGB numbers into any program, thats the shade I want. |
Author: | pasik [ Fri Jul 01, 2011 6:17 pm ] |
Post subject: | Re: Voxel color RGB not correct |
Rendered wrote: ChloChlo wrote: There are red and green values.. ... put it to r="0" g="0" and b="255" I know. I'm trying to get this one certain shade. :\ If you put my RGB numbers into any program, thats the shade I want. You should put rgb values in scale of 0.0 <-> 1.0 like in the default model file. 1.0 is equal to 255, 0.0 means 0. |
Author: | Rendered [ Fri Jul 01, 2011 6:19 pm ] |
Post subject: | Re: Voxel color RGB not correct |
pasik wrote: Rendered wrote: ChloChlo wrote: There are red and green values.. ... put it to r="0" g="0" and b="255" I know. I'm trying to get this one certain shade. :\ If you put my RGB numbers into any program, thats the shade I want. You should put rgb values in scale of 0.0 <-> 1.0 like in the default model file. 1.0 is equal to 255, 0.0 means 0. Ahh.. okay. Thanks! ![]() |
Author: | Rendered [ Fri Jul 01, 2011 6:32 pm ] |
Post subject: | Re: Voxel color RGB not correct |
pasik wrote: Rendered wrote: ChloChlo wrote: There are red and green values.. ... put it to r="0" g="0" and b="255" I know. I'm trying to get this one certain shade. :\ If you put my RGB numbers into any program, thats the shade I want. You should put rgb values in scale of 0.0 <-> 1.0 like in the default model file. 1.0 is equal to 255, 0.0 means 0. Is there anything that can convert them? I can't seem to find a way. :\ EDIT: I feel like I'm wasting your time... ![]() |
Author: | Matt_S [ Fri Jul 01, 2011 7:43 pm ] |
Post subject: | Re: Voxel color RGB not correct |
Divide your numbers by 255 ![]() |
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