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 Post subject: Re: Problem with map.
PostPosted: Sun Sep 11, 2016 7:00 pm 
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Joined: Mon Jun 27, 2011 11:59 am
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Apologies for the delay, weekends are pretty hard to estimate.. Anyway, debug is now updated, I'm expecting/hoping it'll crash to verify this certain marker element is the root of the problem!


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 Post subject: Re: Problem with map.
PostPosted: Mon Sep 12, 2016 4:59 pm 
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Joined: Sat Aug 27, 2016 10:37 am
Posts: 22
Okay, log send, however, map was working until I tried to zoom it by scroll.


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 Post subject: Re: Problem with map.
PostPosted: Tue Sep 13, 2016 6:59 am 
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Thanks! I've once again updated debug, all the other elements are now enabled except the one. If this works, we'll need to figure out what's the matter with the force distribution rendering in your case.


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 Post subject: Re: Problem with map.
PostPosted: Tue Sep 13, 2016 8:11 am 
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Posts: 22
Okay, map is working. I don't need to send log, right?


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 Post subject: Re: Problem with map.
PostPosted: Tue Sep 13, 2016 11:20 am 
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Cool, no need to send the log.

I've again updated the debug branch. The distribution rendering is now again enabled but using another simpler material. If it stays up, the problem is somehow related to the material/shader then.


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 Post subject: Re: Problem with map.
PostPosted: Tue Sep 13, 2016 2:41 pm 
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Joined: Sat Aug 27, 2016 10:37 am
Posts: 22
Map works.


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 Post subject: Re: Problem with map.
PostPosted: Tue Sep 13, 2016 7:14 pm 
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Ok good, updated the debug branch again. Give it a shot!


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 Post subject: Re: Problem with map.
PostPosted: Wed Sep 14, 2016 6:56 am 
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It crashes. :C


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 Post subject: Re: Problem with map.
PostPosted: Wed Sep 14, 2016 7:45 am 
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All right, so it's not the rendering update logic but the shader, hm.

I'll then try some changes in the shader then, let you know when it's up.


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 Post subject: Re: Problem with map.
PostPosted: Wed Sep 14, 2016 8:37 am 
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Updated.


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