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Silenced Sniper http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=5&t=2593 |
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Author: | nicolò [ Wed Nov 04, 2015 11:53 pm ] |
Post subject: | Silenced Sniper |
I miss a true sniper silenced, like m24 or psg but silenced for snipering stealth. vss isn't a one shot sniper like m24 or psg ![]() |
Author: | warbrand2 [ Thu Nov 05, 2015 12:03 am ] |
Post subject: | Re: Silenced Sniper |
It is unlikely that a true suppressed sniper will be added. that said I am working on a vssk ![]() current stats of my prototype fire rate: 120 (0.5 retrigger time) kill change: 1 projectile speed: 120 mag size: 5 rounds zoom: 1.5 still working on balance, and don't even have the thing modeled. This is a concept and I doubt it will even see modding at this point. |
Author: | nicolò [ Thu Nov 05, 2015 9:13 am ] |
Post subject: | Re: Silenced Sniper |
mmmh seems cool ![]() ps: the stats of the stuff in the wiki are updates? becouse wiki say 3 shots for vest t2 and eod but eod seems can absorbe more shots, or not? |
Author: | JackMayol [ Thu Nov 05, 2015 9:58 am ] |
Post subject: | Re: Silenced Sniper |
nicolò wrote: mmmh seems cool ps: the stats of the stuff in the wiki are updates? becouse wiki say 3 shots for vest t2 and eod but eod seems can absorbe more shots, or not? the EOD can't absorb more shots, no. It just can absorb more explosives, especially small damage explosives such as a hand grenade. As a small comparison: Vest T1: hand grenade -> wounded Vest T2: HG -> stunned -> HG -> death EOD: HG -> 80% (no stun) -> HG -> 40% (no stun) -> HG -> wounded Vest T1: impact grenade -> death Vest T2: IG -> wounded EOD: HG -> 60% (no stun) -> HG -> 20% (stun) -> HG -> death |
Author: | JackMayol [ Thu Nov 05, 2015 9:58 am ] |
Post subject: | Re: Silenced Sniper |
JackMayol wrote: nicolò wrote: mmmh seems cool ps: the stats of the stuff in the wiki are updates? becouse wiki say 3 shots for vest t2 and eod but eod seems can absorbe more shots, or not? the EOD can't absorb more shots than a Vest T2, no. It just can absorb more explosives, especially small damage explosives such as a hand grenade. As a small comparison: Vest T1: hand grenade -> wounded Vest T2: HG -> stunned -> HG -> death EOD: HG -> 80% (no stun) -> HG -> 40% (no stun) -> HG -> wounded Vest T1: impact grenade -> death Vest T2: IG -> wounded EOD: HG -> 60% (no stun) -> IG -> 20% (stun) -> IG -> death |
Author: | nicolò [ Thu Nov 05, 2015 9:59 am ] |
Post subject: | Re: Silenced Sniper |
ah ok understood |
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