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 Post subject: Silenced Sniper
PostPosted: Wed Nov 04, 2015 11:53 pm 
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Joined: Fri Oct 30, 2015 12:53 am
Posts: 151
Location: Italy
I miss a true sniper silenced, like m24 or psg but silenced for snipering stealth.

vss isn't a one shot sniper like m24 or psg :(

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 Post subject: Re: Silenced Sniper
PostPosted: Thu Nov 05, 2015 12:03 am 
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Joined: Wed Nov 28, 2012 10:19 pm
Posts: 241
It is unlikely that a true suppressed sniper will be added.

that said I am working on a vssk

Image

current stats of my prototype

fire rate: 120 (0.5 retrigger time)
kill change: 1
projectile speed: 120
mag size: 5 rounds
zoom: 1.5


still working on balance, and don't even have the thing modeled. This is a concept and I doubt it will even see modding at this point.

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 Post subject: Re: Silenced Sniper
PostPosted: Thu Nov 05, 2015 9:13 am 
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Joined: Fri Oct 30, 2015 12:53 am
Posts: 151
Location: Italy
mmmh seems cool :D

ps: the stats of the stuff in the wiki are updates? becouse wiki say 3 shots for vest t2 and eod but eod seems can absorbe more shots, or not?

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Last edited by nicolò on Fri Nov 06, 2015 11:10 am, edited 1 time in total.

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 Post subject: Re: Silenced Sniper
PostPosted: Thu Nov 05, 2015 9:58 am 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
nicolò wrote:
mmmh seems cool

ps: the stats of the stuff in the wiki are updates? becouse wiki say 3 shots for vest t2 and eod but eod seems can absorbe more shots, or not?


the EOD can't absorb more shots, no.
It just can absorb more explosives, especially small damage explosives such as a hand grenade.

As a small comparison:

Vest T1: hand grenade -> wounded
Vest T2: HG -> stunned -> HG -> death
EOD: HG -> 80% (no stun) -> HG -> 40% (no stun) -> HG -> wounded

Vest T1: impact grenade -> death
Vest T2: IG -> wounded
EOD: HG -> 60% (no stun) -> HG -> 20% (stun) -> HG -> death


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 Post subject: Re: Silenced Sniper
PostPosted: Thu Nov 05, 2015 9:58 am 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
JackMayol wrote:
nicolò wrote:
mmmh seems cool

ps: the stats of the stuff in the wiki are updates? becouse wiki say 3 shots for vest t2 and eod but eod seems can absorbe more shots, or not?


the EOD can't absorb more shots than a Vest T2, no.
It just can absorb more explosives, especially small damage explosives such as a hand grenade.

As a small comparison:

Vest T1: hand grenade -> wounded
Vest T2: HG -> stunned -> HG -> death
EOD: HG -> 80% (no stun) -> HG -> 40% (no stun) -> HG -> wounded

Vest T1: impact grenade -> death
Vest T2: IG -> wounded
EOD: HG -> 60% (no stun) -> IG -> 20% (stun) -> IG -> death


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 Post subject: Re: Silenced Sniper
PostPosted: Thu Nov 05, 2015 9:59 am 
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Joined: Fri Oct 30, 2015 12:53 am
Posts: 151
Location: Italy
ah ok understood

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