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RUNNING WITH RIFLES Multiplayer

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PostPosted: Thu Apr 23, 2015 10:24 am 
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Joined: Thu Apr 23, 2015 10:09 am
Posts: 2
hi i seem to be having a problem launching RWR on steam, along with the configuration. as soon as i launch the game it starts up but then immediately closes and an error box pops up saying the following:
Spoiler:
an exception has occurred! orgre exception(3:RenderingAPIexception): cannot create device! in D3D9Device::createD3D9device at ..\..\..\..\..\rendersystems\direct3d9\src\orgreD3D9Device.cpp (line 707) [spoiler]. i tried launching the game with the -dxlevel 81 launch properties but that didn't work either i tried verifying the cache and reinstalling the game but the same error message appears
Heres the config
[spoiler]
20:17:30: Creating resource group General
20:17:30: Creating resource group Internal
20:17:30: Creating resource group Autodetect
20:17:30: SceneManagerFactory for type 'DefaultSceneManager' registered.
20:17:30: Registering ResourceManager for type Material
20:17:30: Registering ResourceManager for type Mesh
20:17:30: Registering ResourceManager for type Skeleton
20:17:30: MovableObjectFactory for type 'ParticleSystem' registered.
20:17:30: OverlayElementFactory for type Panel registered.
20:17:30: OverlayElementFactory for type BorderPanel registered.
20:17:30: OverlayElementFactory for type TextArea registered.
20:17:30: Registering ResourceManager for type Font
20:17:30: ArchiveFactory for archive type FileSystem registered.
20:17:30: ArchiveFactory for archive type Zip registered.
20:17:30: DDS codec registering
20:17:30: FreeImage version: 3.15.1
20:17:30: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
20:17:30: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
20:17:30: Registering ResourceManager for type HighLevelGpuProgram
20:17:30: Registering ResourceManager for type Compositor
20:17:30: MovableObjectFactory for type 'Entity' registered.
20:17:30: MovableObjectFactory for type 'Light' registered.
20:17:30: MovableObjectFactory for type 'BillboardSet' registered.
20:17:30: MovableObjectFactory for type 'ManualObject' registered.
20:17:30: MovableObjectFactory for type 'BillboardChain' registered.
20:17:30: MovableObjectFactory for type 'RibbonTrail' registered.
20:17:30: *-*-* OGRE Initialising
20:17:30: *-*-* Version 1.7.4 (Cthugha)
20:17:30: : initializing graphics
20:17:30: : loading plugins
20:17:30: Loading library RenderSystem_Direct3D9
20:17:30: Installing plugin: D3D9 RenderSystem
20:17:30: D3D9 : Direct3D9 Rendering Subsystem created.
20:17:30: D3D9: Driver Detection Starts
20:17:30: D3D9: Driver Detection Ends
20:17:30: Plugin successfully installed
20:17:30: : initializing render system
20:17:30: : option: Allow NVPerfHUD, current value: No
20:17:30: : possible value: Yes
20:17:30: : possible value: No
20:17:30: : option: FSAA, current value: 0
20:17:30: : possible value: 0
20:17:30: : possible value: 2
20:17:30: : possible value: 4
20:17:30: : possible value: 8
20:17:30: : possible value: 8 [Quality]
20:17:30: : option: Floating-point mode, current value: Fastest
20:17:30: : possible value: Fastest
20:17:30: : possible value: Consistent
20:17:30: : option: Full Screen, current value: Yes
20:17:30: : possible value: Yes
20:17:30: : possible value: No
20:17:30: : option: Rendering Device, current value: Monitor-1-AMD Radeon HD 7660G + HD 7500/7600 Dual Graphics
20:17:30: : possible value: Monitor-1-AMD Radeon HD 7660G + HD 7500/7600 Dual Graphics
20:17:30: : option: Resource Creation Policy, current value: Create on all devices
20:17:30: : possible value: Create on all devices
20:17:30: : possible value: Create on active device
20:17:30: : option: VSync, current value: No
20:17:30: : possible value: Yes
20:17:30: : possible value: No
20:17:30: : option: VSync Interval, current value: 1
20:17:30: : possible value: 1
20:17:30: : possible value: 2
20:17:30: : possible value: 3
20:17:30: : possible value: 4
20:17:30: : option: Video Mode, current value: 800 x 600 @ 32-bit colour
20:17:30: : possible value: 640 x 480 @ 32-bit colour
20:17:30: : possible value: 800 x 480 @ 32-bit colour
20:17:30: : possible value: 800 x 600 @ 32-bit colour
20:17:30: : possible value: 1024 x 600 @ 32-bit colour
20:17:30: : possible value: 1024 x 768 @ 32-bit colour
20:17:30: : possible value: 1280 x 720 @ 32-bit colour
20:17:30: : possible value: 1280 x 768 @ 32-bit colour
20:17:30: : possible value: 1360 x 768 @ 32-bit colour
20:17:30: : possible value: 1366 x 768 @ 32-bit colour
20:17:30: : option: sRGB Gamma Conversion, current value: No
20:17:30: : possible value: Yes
20:17:30: : possible value: No
20:17:30: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
20:17:30: D3D9 : RenderSystem Option: Floating-point mode = Fastest
20:17:30: D3D9 : RenderSystem Option: VSync Interval = 1
20:17:30: D3D9 : RenderSystem Option: FSAA = 0
20:17:30: D3D9 : RenderSystem Option: Full Screen = No
20:17:30: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
20:17:30: D3D9 : RenderSystem Option: VSync = Yes
20:17:30: D3D9 : RenderSystem Option: Video Mode = 640 x 480 @ 32-bit colour
20:17:30: : render system initialized
20:17:30: : initializing render window
20:17:30: CPU Identifier & Features
20:17:30: -------------------------
20:17:30: * CPU ID: AuthenticAMD: AMD A10-4600M APU with Radeon(tm) HD Graphics
20:17:30: * SSE: yes
20:17:30: * SSE2: yes
20:17:30: * SSE3: yes
20:17:30: * MMX: yes
20:17:30: * MMXEXT: yes
20:17:30: * 3DNOW: no
20:17:30: * 3DNOWEXT: no
20:17:30: * CMOV: yes
20:17:30: * TSC: yes
20:17:30: * FPU: yes
20:17:30: * PRO: yes
20:17:30: * HT: no
20:17:30: -------------------------
20:17:30: D3D9 : Subsystem Initialising
20:17:30: Registering ResourceManager for type Texture
20:17:30: Registering ResourceManager for type GpuProgram
20:17:30: D3D9RenderSystem::_createRenderWindow "RUNNING WITH RIFLES Launcher (c) Modulaatio Games 2015", 640x480 windowed miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=true vsyncInterval=1
20:17:30: D3D9 : Created D3D9 Rendering Window 'RUNNING WITH RIFLES Launcher (c) Modulaatio Games 2015' : 640x480, 32bpp
20:17:31: OGRE EXCEPTION(3:RenderingAPIException): Cannot create device! in D3D9Device::createD3D9Device at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9Device.cpp (line 707)
20:17:31: *-*-* OGRE Shutdown
20:17:31: Unregistering ResourceManager for type Compositor
20:17:31: Unregistering ResourceManager for type Font
20:17:31: Unregistering ResourceManager for type Skeleton
20:17:31: Unregistering ResourceManager for type Mesh
20:17:31: Unregistering ResourceManager for type HighLevelGpuProgram
20:17:31: Uninstalling plugin: D3D9 RenderSystem
20:17:31: D3D9 : Shutting down cleanly.
20:17:31: Unregistering ResourceManager for type Texture
20:17:31: Unregistering ResourceManager for type GpuProgram
20:17:31: D3D9 : Direct3D9 Rendering Subsystem destroyed.
20:17:31: Plugin successfully uninstalled
20:17:31: Unloading library RenderSystem_Direct3D9
20:17:31: Unregistering ResourceManager for type Material


my pc specs are : Windows 8.1
AMD A10-4600M APU with Radeon HD graphics 2.30GHz
4 GB of ram
64 bit type operating system
DirectX 11
me and my friend think it might be something like rwr not being able to find the directx folder
thanks


Last edited by robohobo on Thu Apr 23, 2015 12:51 pm, edited 1 time in total.

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PostPosted: Thu Apr 23, 2015 10:26 am 
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Joined: Thu Apr 23, 2015 10:09 am
Posts: 2
oh well i did those spoiler things wrong


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PostPosted: Thu Apr 23, 2015 7:39 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
Does it still happen after you restart your computer?
This usually fixes such issues for some reason.


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