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[BUG] Linux - fullscreen mode turns 2nd screen black
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=5&t=2175
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Author:  hobboy [ Wed Apr 01, 2015 1:40 pm ]
Post subject:  [BUG] Linux - fullscreen mode turns 2nd screen black

Hi!


When I run the game in fullscreen, my 2nd screen goes black and gives the no signal message. Signal returns when I exit the game.

Also, I have two 1920x1200 screens. The config detects a 3840x1200 resolution, but then runs it on only 1 screen. No problem using the 1920x1200 resolution though.

I'm running:
linux mint 17.1 x64
linux kernal 3.13.0-24
nvidia gtx 760 - official driver 331.113-0ubunto0.0.4 (this is the driver which I can install easily on mint)

Author:  pasik [ Wed Apr 01, 2015 6:10 pm ]
Post subject:  Re: [BUG] Linux - fullscreen mode turns 2nd screen black

Thanks for the report, I wasn't aware of such issue so far.

With a quick look around, others have also noticed similar issue with Ogre3D http://www.ogre3d.org/forums/viewtopic.php?f=2&t=76967 which is the graphics engine RWR is using. There's some talk about Ogre3D 1.7.4 which also happens to be the version RWR uses on Linux currently.

General suggestion for developers in the thread is to use SDL for windowing which would need a fair amount of studying into from me, so far I've had Ogre3D handle all windowing related things and have been using OIS for input. Currently I wouldn't be able to say if I could use SDL and OIS together, for example.

Author:  hobboy [ Thu Apr 02, 2015 12:32 am ]
Post subject:  Re: [BUG] Linux - fullscreen mode turns 2nd screen black

Thanks for the response.

Unfortunate that it's an issue with the engine, but it's not a big deal for me. I'll stick to using window mode when I bounce between two screens :)

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