tangoGSC wrote:
I have this problem too and the game is sometimes unplayable. I have died so much because my character decides to run out into the open and stand there it happens on both official servers (I'm American) a lot of people say it is because my network isn't stable. They are probably right but I am trying to see if there is any other explanation/fix to the problem. I also was wondering if the devs knew about this.
We are aware that good network gameplay experience in RWR depends entirely on stable connection to the server. If your lag=RTT fluctuates, it is more difficult to retain apparent sync while hiding input lag at client side by predicting where it is you're actually located on the server. You can see if your network is stable by monitoring lag in-game in scoreboard/chatlog view, you can see ping to server there.