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RUNNING WITH RIFLES Multiplayer

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PostPosted: Sat Nov 29, 2014 2:56 pm 
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Joined: Sat Nov 29, 2014 2:53 pm
Posts: 4
Hi,

When I try to run the game from steam it just fails to launch. If I run launch_game I get the following message:

Quote:
*-*-* OGRE Initialising
*-*-* Version 1.7.2 (Cthugha)
: initializing graphics
: loading plugins
Loading library lib/RenderSystem_GL.so
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
libGL error: unable to load driver: i965_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: i965
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Plugin successfully installed
: initializing render system
: render system initialized
: initializing render window
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Intel(R) Core(TM) i3-3120M CPU @ 2.50GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GLRenderSystem::_createRenderWindow "RUNNING WITH RIFLES Launcher (c) Modulaatio Games 2014", 640x480 windowed miscParams: FSAA=0 displayFrequency=60 MHz gamma=No vsync=No
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 156 (GLX)
Minor opcode of failed request: 24 (X_GLXCreateNewContext)
Value in failed request: 0x0
Serial number of failed request: 36
Current serial number in output stream: 37



And running rwr_game directly:

Quote:
./rwr_game: error while loading shared libraries: libOgreMain.so.1.7.2: cannot open shared object file: No such file or directory


It seems to be a problem with the libraries, any suggestions?


Last edited by jamesmcm on Sat Nov 29, 2014 4:37 pm, edited 1 time in total.

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PostPosted: Sat Nov 29, 2014 4:06 pm 
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Joined: Sat Nov 29, 2014 2:53 pm
Posts: 4
Okay, I fixed the driver error by deleting the 32-bit libgcc provided (see here: https://github.com/ValveSoftware/steam-for-linux/issues/3273 it seems to be a problem with having the updated mesa package) , and the one in Steam. Now the config works but I get a segfault whenever I try to run the game, here is the full log:

https://gist.github.com/jamesmcm/bed76decb5da6845c4b9


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PostPosted: Sat Nov 29, 2014 4:30 pm 
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Joined: Sat Nov 29, 2014 2:53 pm
Posts: 4
Okay, it turns out this actually fixed it, so long as I run it from Steam.

So basically just remove Steam's 32bit libgcc and libstdc++, and the libz and libgcc provided with RunningWithRifles.



Code:

mv ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1{,.disable}

mv ~/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libstdc++.so.6{,.disable}

mv ~/.steam/steam/SteamApps/common/RunningWithRifles/lib/libgcc_s.so.1{,.disable}

mv ~/.steam/steam/SteamApps/common/RunningWithRifles/lib/libz.so.1{,.disable}


I hope it helps others too, and thanks for making a Linux version!


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PostPosted: Sat Nov 29, 2014 4:42 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
thanks for the feedback james!


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PostPosted: Sun Jan 22, 2017 12:17 am 
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Joined: Sun Jan 22, 2017 12:15 am
Posts: 1
Same problem here, using Ubuntu 16.04. Tried to rename the libraries at the runningwithrifles folder but no success. Game keeps crashing when launching. Last week I could play normally.


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PostPosted: Sun Jan 22, 2017 12:38 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Can you try again now? I just got the default branch updated with some changes in the dependency libraries, helped in my case with Ubuntu 16.04 after running the Ubuntu software update.

You can get back to the original state by verifying the game cache: https://support.steampowered.com/kb_art ... -QEUH-3335


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