I get the feeling that some of the SASInvasion setting were recently adjusted? I know you guys talked about altering some of the AI Enemy troop spawn relating to number of players, but did they also lower the accuracy a bit?
As it is lately, it's almost way too easy in all maps. With just a few people we easily steam-roll almost all the maps now with little need for organization. Honestly I don't think I've ever played such quick rounds. Plus there are many new people, which of course is good, but the maps barely require any co-ordination so less need for people to work together.
I know I and others have expressed some frustration when it's a little too difficult and the maps stall up without many players. Also I know you guys have to work to find the right settings to properly balance need for co-op while not making it too tough. Yet right now, lately, it's been a little too light. We need a bit more pressure to help urge new players together. (If it makes a difference, you guys win. It is better a little harder than it is easier.

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