RUNNING WITH RIFLES
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Desynch at online
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=5&t=1049
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Author:  Ewetcr [ Sun Mar 03, 2013 1:18 pm ]
Post subject:  Desynch at online

Hey there,

I've tried to play multiplayer at a uk based server, I'm from spain. Thought my internet conection could be better, I play other indie multiplayer games with no hard synch problems. The thing is i get desynched from time to time and the charachter freezes. It was just me online there. Do you guys have experienced the same problem? I like the solo gameplay, but what i want most from RWR is the online mode. I'll try to join the next online gather this week to see how it works.

Author:  ZnasVecKo [ Sun Mar 03, 2013 1:43 pm ]
Post subject:  Re: Desynch at online

Try the US Servers. They seem to work really well for me. I'm from SE Europe and I have a download speed of 1536 Kbps.

Author:  JackMayol [ Sun Mar 03, 2013 3:22 pm ]
Post subject:  Re: Desynch at online

it doesn't really matter what connection speed you have, as long as you are only the client.
The netcode is quite sensitive to an unsteady ping.
I suppose that your ping isn't very steady if the "out of sync" issues happen quite often when you play on a server.
Try to ping for example http://www.google.co.uk for a while and see your response. If the latency is about the same then you shouldn't get often out of synced even if it's quite high.

Image

Author:  Ewetcr [ Sun Mar 03, 2013 4:10 pm ]
Post subject:  Re: Desynch at online

Thanks for the info! What i got when pinging google.co.uk at the time column goes between 84 and 92 when more or less steady, with some peaks +10/20 above from time to time. There are other computers conected with the WiFi connection I use, and that's something i can't control. I guess that's makes the ping more uncontrollable.

Author:  joneau [ Sun Mar 03, 2013 7:18 pm ]
Post subject:  Re: Desynch at online

shortly my ping goes up and down :). desync happens way too often to me.

Author:  JackMayol [ Sun Mar 03, 2013 11:05 pm ]
Post subject:  Re: Desynch at online

I already could play 60 minutes straight on a US server (110ms ping avg for me from good old Germany) with not a single OOS. If you are behind a shared (WLAN) router it could be a problem especially if your mates are heavily using the upstream.

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