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RUNNING WITH RIFLES Multiplayer

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 Post subject: Minor weapon hold bug
PostPosted: Fri Apr 10, 2015 12:41 am 
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Joined: Thu Apr 09, 2015 11:33 pm
Posts: 2
Pistols are held a bit strangely. They're slightly angled from where a player aims, so it looks a bit awkward.

Here's a marked up image showing the differing lines for apparent and actual aim:

Image

The yellow line shows the line from the muzzle of the gun to the actual aim point, the red line is where the gun would really shoot.

Call me nitpicky, but this bothers me.


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PostPosted: Sat Apr 11, 2015 12:37 am 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
Hm, that's probably my fault. Despite how much I worked on that animation, it isn't perfect. :/ There's also a tiny recoil issue - it looks fine if you're pointing to the right, but horrible if you're pointing to the left.

I'm attempting to make a new animation for pistols (if the devs will accept it).


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PostPosted: Sun Apr 19, 2015 4:58 am 
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Joined: Thu Apr 09, 2015 11:33 pm
Posts: 2
Just noticed there's a similar issue with the crouching for rifles. Huh.


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