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 Post subject: Beta 0.692
PostPosted: Tue Jul 17, 2012 11:01 am 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Hey there, the hot-hot fix 0.692 is available now in both Desura and BMTMicro.

Here's the change log for beta version 0.692:
- gameplay: support for smaller-than-3x3-blocks capture zones added, all maps modified
-- map makers note: this affects compatibility with modded maps; base rect is now used to define the capture activation zone, but it must not encompass a bigger area than 3x3 blocks
-- see the vanilla maps for a helper grid layer
- gameplay: total existing soldier model count could get a little out of hand; soldier corpses in water would not be cleaned up until in camera -- fixed
- gameplay: the game would crash if grenades were tried to be thrown when already dead, new issue since 0.69 aiming improvement
- online: fixed a new client crash when joining a server and receiving a lot of soldiers to sync and when creating new entities to represent them
- online: servers inform the server list about their existence periodically now, registered servers not last heard from within 5 minutes are probably dead -- serverlist will clean these up
- parameters: command line parameter "map" changed to "mapmode", added new launching options e.g. "map=media\maps\map1", "server_port=1234", "server_address=1.1.1.1"


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 Post subject: Re: Beta 0.692
PostPosted: Tue Jul 17, 2012 12:20 pm 
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Joined: Sun Jun 03, 2012 9:02 am
Posts: 14
pasik wrote:
- gameplay: support for smaller-than-3x3-blocks capture zones added, all maps modified
-- map makers note: this affects compatibility with modded maps; base rect is now used to define the capture activation zone, but it must not encompass a bigger area than 3x3 blocks
Yeah, cool. Thanks pasik. :)


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