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Beta 0.59 is here! http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=4&t=350 |
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Author: | pasik [ Sun Feb 26, 2012 5:57 pm ] |
Post subject: | Beta 0.59 is here! |
Hey! Here's the change log for beta 0.59: - weapon system made more generic, enabling more modding too - added a shotgun - thanks to ComJak for the voxel model and MissDjax for the HUD icon! - added a cap for flying force on a soldier when a grenade explodes right at feet - AI should no longer try to stab an enemy at a significantly different height level - soldier animations are now separated from the model files for easier maintenance - pasting clipboard in Join online game -menu with no selected text areas attempts to parse address:port from clipboard and set the address and port fields accordingly - Host online game -menu features a choice of registering the game session in the server list at http://serverlist.modulaatio.com - separated storage of join / host server ports - added feeder pillar box model - increased AI accuracy setting range - new feature: squad command, RMB by default -- use it to place a target position for the squad, target self to regroup - added various decorative signs in map2, a few can be used as cover too - a squad leader playing as a client in online game never automatically said "reloading" or "cover me" - corrected height at several locations in map2, the water had flooded some parts of the town unintentionally ![]() Coming up: - a server list view to be added in-game - client side prediction |
Author: | Blast [ Sun Feb 26, 2012 7:29 pm ] |
Post subject: | Re: Beta 0.59 is here! |
Awesome! Just a few questions, Will RWR be on Desura or Steam? What do you think of having RWR be part of a Humble Bundle or Indie Royale? What do you think of the idea to have RWR on Kickstarter or IndieGoGo for funding? |
Author: | Rendered [ Sun Feb 26, 2012 7:30 pm ] |
Post subject: | Re: Beta 0.59 is here! |
Yeeeessss! ![]() Going to be soooo fun. ![]() |
Author: | Rendered [ Sun Feb 26, 2012 7:32 pm ] |
Post subject: | Re: Beta 0.59 is here! |
Blast wrote: Awesome! Just a few questions, will RWR be on Desura or Steam? What do you think of having RWR be part of a Humble Bundle or Indie Royale? Pasik replied to me earlier on this topic, saying that after (Forgot Version #), he is going to submit for Desura. One of the first requirements for Desura was to be on Indie DB, which he has out of the way now. |
Author: | bandabydoo [ Mon Feb 27, 2012 5:06 pm ] |
Post subject: | Re: Beta 0.59 is here! |
Pasik said he would be adding desura support once he reached version 0.61 when I sent him an email |
Author: | PKFrohman [ Sun Mar 04, 2012 2:53 am ] |
Post subject: | Re: Beta 0.59 is here! |
Hey everyone, I'm a bit newer to RWR, how would one go about downloading the new RWR beta? And if I need the code sent in the purchase email, how would I go about receiving that again? I would appreciate any help, thank you. |
Author: | Angld [ Sun Mar 04, 2012 10:06 am ] |
Post subject: | Re: Beta 0.59 is here! |
Is this the right place to discuss patch notes? Not sure how I feel about a cap on explosive force... ![]() |
Author: | Rendered [ Sun Mar 04, 2012 12:11 pm ] |
Post subject: | Re: Beta 0.59 is here! |
Angld wrote: Is this the right place to discuss patch notes? Not sure how I feel about a cap on explosive force... ![]() Sure, but you can also put it in Discussion if you'd like. ![]() |
Author: | pasik [ Sun Mar 04, 2012 2:25 pm ] |
Post subject: | Re: Beta 0.59 is here! |
PKFrohman wrote: Hey everyone, I'm a bit newer to RWR, how would one go about downloading the new RWR beta? And if I need the code sent in the purchase email, how would I go about receiving that again? I would appreciate any help, thank you. Sent you an e-mail. Please provide something, e-mail, name, anything I can use to search for your order, so that I can re-send the receipt back to you. |
Author: | pasik [ Sun Mar 04, 2012 2:27 pm ] |
Post subject: | Re: Beta 0.59 is here! |
Angld wrote: Is this the right place to discuss patch notes? Not sure how I feel about a cap on explosive force... ![]() Actually I noticed the cap doesn't help much with guys flying through air. But, I found it now what's causing it, getting it fixed for 0.60. |
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