Here's the changelog for RWR 1.60:
- visuals: fixed flare particle offset
- visuals: fixed looping particle effect lighting color handling
- servers: penalty manager cleanup
- character: fixed an issue with ending up between wall and ladder when climbing down ladders from a fence or wall
- character: added a little bit of rounding when colliding with a box corner for easier steering (mainly for ai)
- ai: fixed chat comments related to specific weapons and vehicles
- ai: changed separation steering behavior when in ladders and very near to higher rank soldiers
- ai: added optional method of steering suitable for tight spaces, only applied to specific areas like the ships in Pacific
- ai: tweaked how simulated areas handle squads to preserve vehicle personnel
- ai: fixed vehicle weapon "reset" handling
- menu: changed load menu savegame sorting
- modding: fixed an issue with handling material and shader script overloading
- modding: added support for difficulty presets in package_config.xml
- modding: fixed various issues with destructible fences
- modding: added load=campaign3 style launch parameter for instant savegame loading
- modding: added map_config=map_config_test1.xml style launch parameter for picking settings from a different map config file
- modding: added update_camera XML command for doing camera runs like Pacific trailer, requires debugmode and free camera mode