Joined: Tue Jan 03, 2012 9:58 am Posts: 1662 Location: Western Europe
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Changelog v1.52:- characters: added live aiming, changes character behavior in various ways
- visuals: added optional FOV/LOS field visualization, by default on for gamemodes with fov rules, can also be useful in regular gameplay; not recommended for slower PC's
- vehicles: mobile armory respawn time decreased from 5 to 3 minutes
- weapons: ARES Shrike rate of fire increased by 6%
- weapons: PAW-20 projectile blast radius increased by 20%
- maps: minor fixes
- dominance: modified version of Moorland Trenches added to the map rotator with 3 new sub-stages
- dominance: some balancing tweaks
- misc: social media buttons (Discord, Facebook, Twitter) added to the game menu
- modding: fixed free cam in debugmode so that roll doesn't occur
- modding: added a vehicle flag for non-destructible on collision with terrain (destroy_on_top_hit in physics tag, by default 1, destroy_on_top_hit_time in physics tag, by default -1.0 meaning insta, top_hit_tracking_time in physics tag, by default 2.0)
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