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 Post subject: 1.45 update
PostPosted: Fri Jan 20, 2017 11:26 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
Here's the change log for 1.45!

    • weapons: M240 replaced with M60 in the "Man vs. World" campaign. Rambo intimidated us so we had to...
    • weapons: added Claymores to dominance pvp mode
    • weapons: Humvee GL range lowered from 1.3 to 1.0 and rate of fire decreased by 20%
    • weapons: XM-25 projectile blast radius lowered by 15%
    • weapons: HK MK23 SOCOM burst stealth pistol added as a laptop unlockable
    • weapons: Honey Badger suppressed burst SMG added - only available from "gift boxes" in invasion/campaign
    • weapons: M60 MG with Rambo-style hipfire added - only available from "gift boxes" in invasion/campaign
    • weapons: overall buff of the stock machine pistols
    • weapons: added retrigger time after the burst shots of the FAMAS and L85A2
    • weapons: Deployable GL rate of fire increased by 25%
    • vehicles: Mortar tank added
    • vehicles: very fast Quad vehicle added
    • vehicles: supply Quad added - fast armory vehicle with restricted armory
    • vehicles: terrain friction/drag offset parameters added for most wheeled vehicles
    • valuables: laptop item added - unlocks custom stealth weapons
    • valuables: "gift boxes" added - sell them for a surprise!
    • items: black ops stealth armor added as a laptop unlockable - has a night detectability bonus
    • items: vests Type III now have a 8% speed penalty
    • maps: several fixes here and there
    • balance: Vigil Island and Iron Enclave map difficulty in coop lowered (especially with a high amount of players)
    • campaign: repair wrench now also added in the campaign as a Supply Quad resource
    • campaign: renaming "less hard" difficulty to "casual"
    • fix: custom costume not showing in winter maps fixed
    • fix: patrol ship's physics now less affected by low water levels
    • fix: fixed some alt-tab loading screen crashes
    • fix: fixed Russian & Chinese language UTF8 crashes
    • modding: added last_burst_retrigger_time for hand weapons with burst shots
    • modding: added night_detectability parameter for carry items
    • modding: added y_offset_parameter1 and 2 for scene.xml camera settings
    • modding: added friction_offset as vehicle physics offset parameter
    • modding: added drag_offset as vehicle physics offset parameter

thanks to ThinkTank, warbrand2 and tremozl for their contributions and ideas.


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 Post subject: Re: 1.45 update
PostPosted: Sun Jan 22, 2017 7:24 am 
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Joined: Fri Nov 07, 2014 7:22 pm
Posts: 139
m60 nice :D


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