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 Post subject: Beta 0.57
PostPosted: Mon Jan 09, 2012 7:30 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Just some more minor fixes and adjustments this time, nothing too fancy.

Beta version 0.57 change log:
- fixed a crash with menu and empty text fields
- tab-key is now neglected as text input
- all numbers are now usable while chatting
- auto key click repeater for text input usability
- added a pavement texture for the dock and villa area
- made the grenade auto-pickup radius bigger
- spawn points near a base center become disabled if there are more enemies than friendlies in the base center, should make capturing bases more fair
- when respawning, the weapon will be the same as before getting killed
- arrow markers are now bigger and brighter, outlined with white
- falling weapons now align to surface they land on, making the weapons easier to see
- fixed the buggy deck at villa in map2, + other tiny changes in both maps
- made map1 lighting slightly brighter
- added some logging for online connection making to hunt down the seemingly random crashes with it

Still coming up in the next versions:
- loading times to be optimized
- GPU/CPU usage could use some optimization too
- markers for team members
- controls for isolines, occluded building contour lines
- indicator for possibility to climb over a wall, use ladders and pick weapons
- new texture details and props
- water areas
- client side prediction


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