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Beta 0.5 is out! http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=4&t=231 |
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Author: | pasik [ Wed Oct 26, 2011 6:10 pm ] |
Post subject: | Beta 0.5 is out! |
Beta 0.5 is out, so re-use your download links to get it! Here are the main changes: - fixed an issue with the post processing shader showing solid color fill on cards not capable of using the shader - added a new map - added a possibility to change the map in Change content package -menu; note, that saved games are now handled content package wise, which means you'll see different saves depending on which content package is currently activated - AI can now navigate around crossing rectangle buildings - added platform-object type, can be used to even-out areas, good for buildings on slopes, or making piers - optimized character animation system for vertex shader supporting graphics cards - day/night color can be controlled per map in objects.svg - blood behaves differently - mortar strike! You get rewarded a mortar strike round every 500 points, starting from 3000 points which is Sergeant - less grenade bounce and throw range, less kill range - battle blocks now show up on clients' map as well, also beyond their 8 surrounding blocks - soldiers behind obstacles now render with slight tint of team color, requires vertex shaders - if the config/launcher can't detect videomodes or anti-alias capabilities, all possible alternatives are given regardless if they are actually usable - fixed a bunch of steering issues in narrow areas - AI no longer turns his back to a fight after getting to cover, or at least does it less ![]() - AI gets an accuracy penalty when starting to shoot in opposite direction - theoretically, map mods can now be added by simply copying the map resources into media\maps -folder as a subfolder - new version notifier on the menu - revamped HUD Some specific issues left to be fixed for the next versions: - AI seems to see through the platform objects -- they sometimes try to fire through them - AI still has some problems in steering around certain buildings, they sometimes get stuck in corners - just noticed that the HUD text seems unaligned on other than 16:9 or 16:10 video modes, I'll likely provide a quick fix for this in a couple of days EDIT: removed "increased bullet lethality slightly" -- it might not be actually true ![]() |
Author: | Rendered [ Wed Oct 26, 2011 8:00 pm ] |
Post subject: | Re: Beta 0.5 is out! |
![]() You do so well on the updates! ;.) Keep it up! ![]() |
Author: | Nanamil [ Thu Oct 27, 2011 4:09 pm ] |
Post subject: | Re: Beta 0.5 is out! |
Really nice ![]() |
Author: | Mystery [ Mon Nov 07, 2011 9:59 am ] |
Post subject: | Re: Beta 0.5 is out! |
Yay, Running with Rifles is still going! |
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