Here's the change log for RWR 0.99.8:
- gameplay: fixed a bug with aiming not detecting certain close-by obstacles anymore - general: new optional score mode added, xp progression shown as score instead kills minus deaths - general: new capture mode added based on proximity of border bases; when used map view shows the bases that can be captured by friendlies and enemies - general: kill combo reward externalized - items: characters no longer spawn with items used for vehicle cleanup after-effects - online: tweaked team kill penalty mode, still not enabled by default - online: fixed vehicles rendered too low in online occasionally - online: new persistency mode added, stores both current match and persistent profile data; stats view shows a toggle button when it's used - online: Steam account ban added - online: fixed a bug with a chance of spawn points becoming locked down in DM - online: fixed a bug with soundtrack being left playing after match restart - online: possibly fixed a server crash related to lately increased inventory sizes - online: Classic mode overhaul - maps: added 2 stashes on Vigil Island - maps: race1 map rescaled - minimodes: added a new playlist on the Rattlesnake Crescent map - minimodes: Islet of Eflen map (pvp1) added into the minimodes map rotator - sounds: overall weapon shot sound volume adjustment
|