Opt_0 wrote:
Controlled Driving: Maybe when Driving the Tank a Movement Mod Control? Like Shift key maybe if not currently used for something by default? As the equivalent of crouch, walk, or sneak when on foot in games. Hold it to do smaller controlled shifts or movements in the Tank.
I think all tanks could benefit from being able to turn without having to use any kind of forward/backward movement, tbh. They're fiddly to move around in tight spaces otherwise, and it can, as you say, lead to them jumping around.
Thing is they still kinda handle like the other vehicles when... well, they're tanks. Maybe it's just me but other games have me expecting independent L/R rotation that doesn't flip if I reverse.
Opt_0 wrote:
When in the Turret: If the RMB isn't used directly for anything, use it to rotate Turret to target location Without firing. (Or am I an idiot and there is something for this?) There are some times when you want to set your turret a direction without firing it as you rotate 180^ or more. Just curious about this one. Or if there's some way to rate the turret without firing.
RMB is, by default, used to give orders if you're squad leader, so you can command the tank from the main gun seat. It's pretty handy for SP campaigns. You can hop in a vehicle or something and use it as a taxi after all the enemies are dead, manage movement and handle the tank's main gun more effectively than the occasionally mentally-challenged AI gunnery, etc.
I like the idea of a rotation key without firing though.