halp wrote:
This was a lot of fun. Thanks for organizing!
Some comments:
1. All three games are fun if the teams are balanced. Teddy Hunt sucks if one team is clueless and just wanders around randomly trying to kill people while the other team is organized, though. In the other games, you can just kill people and help your team even if your team is clueless. In TH, you end up repeatedly fighting 3v1 or 4v1, and even if you win you'll get killed before you can score.
2. The armory vs. armory truck maps are all imbalanced. Every time I tried, I was able to take the truck and drive it away so the other team didn't have access to an armory. They can sometimes get it back, but it's a lot of work.
3. I like the new cost on the G1/LGA. Seems pretty balanced.
1. I think it just needs time for people to know what to do. Without any tactics it is indeed bad

2. Well I tried to make it on purpose as it can be an advantage having a mobarmory but also a disadvantage if you don't protect it. Not having it isn't a huge problem though, just for the vests and for the teddies
3. I agree, as those weapons aren't that much better that they'd be worth much more compared to the price of the stock ARs.