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RUNNING WITH RIFLES Multiplayer

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 Post subject: Beta 0.97
PostPosted: Thu Jul 10, 2014 8:42 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Here comes the change log for 0.97:

maps: ninth map, Black Gold Estuary, added; backbone by Bonzaibier, thanks!
general: removed anti-air from quick matches; can't know which faction is to have the AA as only one can have
character: wounded now falls down properly when crawling over an edge
character: character now visually says spotting of a target
menu: campaign menu clean up
menu: added confirmation for save game deletion
menu: added loading screen and menu soundtrack
menu: possibility to reconnect without going to lobby first
inventory: inventory UI made to support scaling better
mapview: chatting in mapview now works again
usability: when control helpers are enabled, pickup key is shown with on-ground items
usability: deploying sandbags and weapons now automatically align placement with overlapping elements in front
usability: mod key + pickup key puts an item straight to backpack
campaign: unlockable items now stay in stock for 4x longer time
campaign: armories accept bringing in enemy weapons, 5th will make the weapon available in the armory
campaign: map specific AI-player compensation parameter added, Moorland Trenches made tiny bit easier this way - mostly affects heavily populated online
campaign: hidden vehicles added, can be delivered to armories for a reward
weapons: rare flashbang launcher added
online: fixed respawning on reconnection without a weapon in hands recreating the previous weapon regardless if it was rare
online: "-character now allowed in server name
config: config now offers choosing which monitor to play in, Windows only
hotkeys: pressing hotkey picks up a player id when pointing at a player
Steam: Steam integration work began; player's public SteamID is shared in online, friends IDs are queried locally; can be used for tagging in 0.98


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 Post subject: Re: Beta 0.97
PostPosted: Thu Jul 10, 2014 11:52 pm 
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Joined: Wed Aug 17, 2011 6:05 pm
Posts: 32
awesome. can't wait to play the new map.

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no one's left, everything is gone. kharak is burning.


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 Post subject: Re: Beta 0.97
PostPosted: Fri Jul 11, 2014 10:41 pm 
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Joined: Sun May 05, 2013 6:08 pm
Posts: 10
Now I really need to get back home and play a little quick match :)


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