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RUNNING WITH RIFLES Multiplayer

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 Post subject: Beta 0.94 servers
PostPosted: Thu Mar 13, 2014 8:00 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Link for the Windows build: http://modulaatio.com/runningwithrifles ... r_0.94.zip
Link for the Linux build, with bundled dependencies: http://modulaatio.com/runningwithrifles ... 386.tar.gz

Note that updated script files are included in the actual game build, at media/packages/vanilla/scripts.

Also, game build now ships with PHP interpreter under tools/php, feel free to use that or the PHP you have in your system. This means that it would be now possible to start a server script by commanding e.g. tools/php/php media/packages/vanilla/scripts/gamemode_classic.php debug_output. Debug_output would make the script print stuff in console.

Remember to overwrite / adjust these files if you plan to use the gamemode scripts:
* media/packages/vanilla/scripts/admin_settings.php
* media/packages/vanilla/scripts/server_settings_classic.php or server_settings_invasion.php
* optionally, media/packages/vanilla/scripts/comms_settings.php if you're e.g. running multiple RWR servers in the same system

Launch the server and launch the optional script in another process to get things going. You can also be the script yourself by commanding things in the server console. "help" command will get you started.

See 0.87.1 post for the old scripts and some more random babbling about the new scripts.

Since 0.78.1:
Quote:
The way I'm currently doing it is using screen and having rwr_server running in one window and the script in another. Once you have them both running, and if you suspect nothing is happening, you can write "declare_winner 0" in rwr_server console, which will forcibly end the match, sending a report to the metagame, the script receiving it and responding with a few radio messages and countdown to change the map. If that's not happening, then something's wrong: check that the pipes get created, also rwr_server.log tells which pipes the server is using.

I'll try to come up with some stuff that should make it all a tad more convenient to work with, but at this point, it's all very experimental. Suggestions are welcome!


Template for location info: http://modulaatio.com/runningwithrifles/geoinfo.xml
Template for custom metagame interface settings for Linux: http://modulaatio.com/runningwithrifles/metagame.xml
Template for server console command aliases: http://modulaatio.com/runningwithrifles/commands.xml

Don't forget to copy the media folder from the actual game RWR beta 0.94 to the server folder!

If you're just setting up your server, check out this guide about the available match and server settings gathered up by {SAS}DocStone!


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 Post subject: Re: Beta 0.94 servers
PostPosted: Thu Mar 13, 2014 9:44 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Seems there's a bug or two with servers & game scripts, here's the first hotfix package:

http://modulaatio.com/runningwithrifles ... otfix1.zip

comes with files
* media\packages\vanilla\scripts\internal\os_helpers.php
* media\packages\vanilla\scripts\trackers\map_rotator.php
including the folder structure.

Fixes metagame.log path on servers and map change related issues in classic mode.


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