Updated the script packages.
Unless you took the in-dev scripts last time, the settings zip has a file you'll want to add, namely admin_settings.php.
I mostly didn't touch classic mode scripts, but Invasion got a few new things now.
Last Green base is supposed to stay in safety now so that Greys won't come and crush too harshly so you'll have some more time to do things and hopefully you can join the server with a spawn point with a bigger chance now

Greys will fight offensively once Greens have captured the second base.
Also, cargo truck objective got a few changes, now on success the truck will be set into lock mode pushing the guys in the vehicle out, and shortly become destroyed. Supposedly, the camonets and hangars are accepted as delivery targets as well where armory is positioned on a roof or otherwise difficult place, but at the moment there's an issue in map1 with that, which I'll handle next.
Map4 is also borked completely in the actual game release because of some filename changes and suck-ass poor testing on my behalf, so I'll be making new release shortly, unfortunately. The change should only affect map1 and vanilla.winter resources, but more on that later. In the meantime, stay away from map4.