pasik wrote:
Uploading 0.88 to Desura now, hope they'll approve it soon!
Here comes the change log for beta 0.88:
vehicles: physics configurations tweaked, steering improved
vehicles: hits between vehicles distribute slide and spin reduction based on their relative masses
tank: huge mass increase, can easily push other vehicles aside
hitboxes: automatically created logical hitboxes for armories enlargened
gameplay: ability to become wounded, can drag oneself on the ground and call for medic
gameplay: squad loadout configs added, shortcut keys to browse them, for now
items: equipment slot added for vests
items: vest type I found in classic, turns a lethal bullet hit into a wounding hit, alters general movement speed by -15%
items: vest type II found in invasion, turns a lethal bullet hit or blast into a wounding hit, no speed penalty
items: medikit "secondary weapon" added, can be used to unwound soldiers
items: a crash case fixed with carry items, thanks to Brad for the crash dump!
calls: 8 call equipping keys added
calls: new mortar strike call (3x8) added
weapons: fixed a crash with off-sync shooter
rewards: base capture is now rewarded with RP for those who contribute to the force inside the capture region
ai: behavior to heal wounded soldiers and react on request
ai: tracked vehicle steering adjusted
ai: awareness of vehicle masses to avoid vehicles or not
ai: foot squad command position handling adjusted
commands: XML chat command added, possibility to send messages from server globally, per-faction, or per-player
commands: update_player XML command now supports player color property
modding: weapon-specific animations can now be referred to with textual keys
modding: close range action class added for weapons, useful in altering other soldier's state, currently
modding: weapon and carry item call drops now supported
modding: carry_in_two_hands property added for weapons, meaning single hand carry config is supported now too
modding: variable map size, height map resolution and height scale supported; see terrain.cfg
modding: reward config externalized, to be extended
modding: calls support multiple rounds now
pasik, what are the command lines for::: modding: carry_in_two_hands property added for weapons, meaning single hand carry config is supported now too ???