Change logs!
Beta 0.83: weapons: testing weapon set enabled in release -- time for a hotfix map4: one of the containers had gone black map5: displaced truck fixed
Beta 0.82: ai: fix for getting to a place at a distance from road, using vehicles to get as close as possible -- in 0.81 they just kept driving on the road never reaching the target ai: soldiers on vehicles could get stuck on inactive-active region boundaries, stalling their movement ai: another bug fix for aiming at targets on prone ai: driving to turn 360 degrees could get completely stuck, especially happening with boats ai: commander no longer boosts attack to the last base, if it has been set to defend only ai: ai no longer tries to use vehicles without driver seat online: fix for "high lag on a server = oos in vehicle going high speed" weapons: pumping/bolting allows running or crouch moving again, but the actual shooting part with animation still requires walking weapons: shooting over wall with bazooka causing soldier to get stuck sometimes fixed weapons: support for rank specific weapons, i.e. weapon unlock by rank, used on Invasion mode servers weapons: m16a4 and famas g1 added weapons: mp5 boosted stats: XP is no longer capped at 10000 stats: driver gets a split of XP rewards for kills made by the gunner or passengers while on vehicle launch: user-enabled overlay mods for the map are loaded on the initial launch now too vehicles: truck physics re-aligned sounds: controllable pitch variety supported now with weapon sounds online: info about server side overlays are now included with server map change
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