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PostPosted: Sun Sep 09, 2012 2:07 am 
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Joined: Mon Jun 27, 2011 11:32 pm
Posts: 374
Location: Somewhere among the fog, watching you kill the AI.
For Pasik, this means no more optimization for lesser computers. :(

For me, it means the game looks, and runs 275% better. (Anti-aliasing FINALLY! :D My old graphics card didn't have a pixel shader.)
And ISO-LINES! They kinda add a neat aesthetic to the game... so that is a plus.

So sorry for those people with horrible computers. :(
At least I helped optimize whilst I could.... right?


Also, this means that Pasik can test my graphics capabilities and I'll gladly be his guinea pig!

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JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
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Proud to be a RwR forum moderator!


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PostPosted: Sun Sep 09, 2012 8:57 am 
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Joined: Sat May 19, 2012 10:00 am
Posts: 256
Location: Belgrade, Serbia
Also you are back!


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PostPosted: Sun Sep 09, 2012 11:21 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Harhar, welcome back Rendered! :)

Actually, you were not the only one playing RWR without shader support in GPU :D There were at least two of you!

Anyway, I'm sure the upgrade wasn't for nothing, the shaderless rendering was indeed acting a bit weird when I saw the screenshots. I still mean to continue to keep the shaderless support in the game, I managed to get the fix verified with the other player, it'll be in 0.72.


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PostPosted: Mon Sep 10, 2012 1:13 am 
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Joined: Mon Jun 27, 2011 11:32 pm
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Location: Somewhere among the fog, watching you kill the AI.
I never left! :D

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JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
Image
Proud to be a RwR forum moderator!


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PostPosted: Mon Sep 10, 2012 5:45 am 
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Joined: Sat May 19, 2012 10:00 am
Posts: 256
Location: Belgrade, Serbia
Rendered wrote:
I never left! :D

Really? You weren't on the forums.


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PostPosted: Mon Sep 10, 2012 10:01 am 
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Joined: Mon Jun 27, 2011 11:32 pm
Posts: 374
Location: Somewhere among the fog, watching you kill the AI.
ZnasVecKo wrote:
Rendered wrote:
I never left! :D

Really? You weren't on the forums.


I never posted.

I did lurk though. :P

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JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
Image
Proud to be a RwR forum moderator!


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 Profile  
 
PostPosted: Mon Sep 10, 2012 10:09 am 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
what are your specs now Rendered?


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PostPosted: Mon Sep 10, 2012 6:46 pm 
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Joined: Mon Jun 27, 2011 11:32 pm
Posts: 374
Location: Somewhere among the fog, watching you kill the AI.
JackMayol wrote:
what are your specs now Rendered?


I have no clue. Any easy way to find them?

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JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
Image
Proud to be a RwR forum moderator!


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 Profile  
 
PostPosted: Mon Sep 10, 2012 7:37 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
winkey+R --> dxdiag


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