RUNNING WITH RIFLES
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2 questions
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=2&t=584
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Author:  Supchik [ Tue Jul 17, 2012 1:41 pm ]
Post subject:  2 questions

1. sustained_fire_diminish_rate? what is that? I already tested it and always thought that this thing means speed, which is back accuracy to normal. Tell certainly please, enough of these conjectures. :)

2. We can't make a new animation? I have tried many times. At a time when it should be played (reloading in this case) the game crashes. If you replace an existing animation - it plays fine, but only on its place. As I understand it, part of the animations data is somewhere else and we can't deal with to it?

- Thanks in advance for reply.

Author:  pasik [ Tue Jul 17, 2012 2:07 pm ]
Post subject:  Re: 2 questions

Supchik wrote:
1. sustained_fire_diminish_rate? what is that? I already tested it and always thought that this thing means speed, which is back accuracy to normal. Tell certainly please, enough of these conjectures. :)


It means what you thought it means. sustained_fire_diminish_rate is the rate (speed if you will) how fast the inaccuracy (caused by sustained fire) diminishes back to 0 (normal) in relation to time. You also use sustained_fire_grow_step to define in how big steps the inaccuracy (caused by sustained fire) grows each firing event, note that this is not in relation to time, but in relation to firing events.

Supchik wrote:
2. We can't make a new animation? I have tried many times. At a time when it should be played (reloading in this case) the game crashes. If you replace an existing animation - it plays fine, but only on its place. As I understand it, part of the animations data is somewhere else and we can't deal with to it?


That is correct currently, it will change once I've got time to change it.

Author:  Supchik [ Tue Jul 17, 2012 2:19 pm ]
Post subject:  Re: 2 questions

Thank you, now I'm sure with all the parameters.

My weapons get closer to be balanced. How about to consider it as an addon for the game? You have some time?

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