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Next Update Release Time? http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=2&t=442 |
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Author: | Hotshot3434 [ Tue May 08, 2012 9:59 pm ] |
Post subject: | Next Update Release Time? |
It has been awhile since the last update was released and i have not heard any news on when the next will come or its content. Perhaps i was just looking in the wrong place for it. Any info would help. Thanks |
Author: | Ayleid [ Tue May 08, 2012 10:57 pm ] |
Post subject: | Re: Next Update Release Time? |
I think there was something about it somewhere, but in short, <strikethrough>content of the next update... vehicles</strikethrough> I have no idea what I'm talking about! I'm not sure when and I don't want to give a false impression, but from the conversation on IRC it appears it won't be too long, either. ^_^ |
Author: | pasik [ Tue May 08, 2012 11:07 pm ] |
Post subject: | Re: Next Update Release Time? |
Next update is coming this week, at latest on Saturday, preferably earlier. I'm just going to paste here the stuff I've done so far for it, I've still got a few evenings to churn out some more. version 0.65: - gameplay: ai accuracy is now correctly set according to savegame settings after loading - gameplay: hud color is now correctly set according to savegame settings after loading - ai: improved defense/border/attack force balancing, ai should be able to launch an attack better in certain cases - ai: fixed reloading issues with weapons that take longer to reload - gameplay: improved logic for distribution of even bases when starting a new game - gameplay: explosion prints are reset when a new game starts - controls: toggle crouch, toggle prone added - weapons: extended sight range (sniper rifle) only activates when soldier is still - gameplay: changed last base capture time to 40s - online: base capture bar had rather serious issues in online, now it should have a little less of those - online: the server automatically restarts the game after a while once either side has captured all the bases - online: fixed attack target change radio messages shown double on clients - hud: max squad member count text didn't get cleaned up properly, causing nasty looking text after map change - maps/modding: wall height is now user settable - chat: zero length messages are not sent anymore and map3 has gone through a lot of improvements, but it'll still remain work in progress. And of course, vehicle implementation has progressed very nicely, but it's not in the list as it will not be a supported feature yet. |
Author: | Princess Avril [ Wed May 23, 2012 7:41 am ] |
Post subject: | Re: Next Update Release Time? |
Thanks a lot i was searching for this for very long time, actually i recently join this forum and i hope got lot of such useful information in future. |
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