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1000 soldiers http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=2&t=323 |
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Author: | gedet [ Sun Jan 29, 2012 6:14 pm ] |
Post subject: | 1000 soldiers |
Can this be reintroduced in the next update? |
Author: | keyers [ Wed Feb 29, 2012 9:55 pm ] |
Post subject: | Re: 1000 soldiers |
yea I would like to see this again, I remeber playing the demo, then i bought the game, the option was no longer there ![]() |
Author: | copperd [ Thu Mar 01, 2012 2:51 am ] |
Post subject: | Re: 1000 soldiers |
I would like it if we could go even higher then 1000. |
Author: | pasik [ Thu Mar 01, 2012 10:47 am ] |
Post subject: | Re: 1000 soldiers |
Tried it btw in map2 with 0.58 or something very close to it. It was nowhere near playable with my 2008 dev PC, framerate was 0-5fps off the top of my head. 1000 soldiers makes around 140 soldiers per base in map2 with 7 bases, and the bases are very closely positioned. I wouldn't be surprised to get 300 active soldiers at the same time, which really hogs down the performance. |
Author: | keyers [ Thu Mar 01, 2012 3:02 pm ] |
Post subject: | Re: 1000 soldiers |
Ah fair enough ![]() |
Author: | JackMayol [ Thu Mar 01, 2012 4:01 pm ] |
Post subject: | Re: 1000 soldiers |
I personally like it when there's 100-150 bots in map2. Enough to have almost always action and not too much so that you can mostly keep track on who killed you ![]() |
Author: | copperd [ Fri Mar 02, 2012 5:46 am ] |
Post subject: | Re: 1000 soldiers |
Some of us have new fancy machines that can easily take care of a 1000+ ![]() |
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