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Wheres Info for Falloff Range on Weapons?
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Author:  Zed [ Fri Mar 04, 2016 3:47 pm ]
Post subject:  Re: Wheres Info for Falloff Range on Weapons?

Calculated effective distance and maximum distance for each weapon:
http://pastebin.com/qkFRYRJm
Effective distance is the distance of maximum kill probability (before it starts decaying).
Maximum distance is the maximum possible killing distance.
Everything is in meters? I'm not sure what the meter is in the game, but Jack said screenwidth is 50 meters.

Python script made with the help of google: http://pastebin.com/2EccbhfD

edit: just noticed that topic raider made. Welp

Author:  JackMayol [ Fri Mar 04, 2016 4:25 pm ]
Post subject:  Re: Wheres Info for Falloff Range on Weapons?

RefrigerRaider wrote:
What is the average view distance added to a scoped weapon at ground level? It seems that svd and vss have 5m less view range compared to the other stocks. but what of the barretts and lahti?


Just check for the sight_range_modifier in the weapon files of weapons with a zoom and compare. Default is "1.0" when no zoom or not specified.

Author:  JackMayol [ Fri Mar 04, 2016 4:26 pm ]
Post subject:  Re: Wheres Info for Falloff Range on Weapons?

Zed wrote:
Calculated effective distance and maximum distance for each weapon:
http://pastebin.com/qkFRYRJm
Effective distance is the distance of maximum kill probability (before it starts decaying).
Maximum distance is the maximum possible killing distance.
Everything is in meters? I'm not sure what the meter is in the game, but Jack said screenwidth is 50 meters.

Python script made with the help of google: http://pastebin.com/2EccbhfD

edit: just noticed that topic raider made. Welp


Nice one Zed!

Author:  The Soldier [ Fri Mar 04, 2016 5:15 pm ]
Post subject:  Re: Wheres Info for Falloff Range on Weapons?

Zed wrote:
Calculated effective distance and maximum distance for each weapon:
http://pastebin.com/qkFRYRJm
Effective distance is the distance of maximum kill probability (before it starts decaying).
Maximum distance is the maximum possible killing distance.
Everything is in meters? I'm not sure what the meter is in the game, but Jack said screenwidth is 50 meters.

Python script made with the help of google: http://pastebin.com/2EccbhfD

edit: just noticed that topic raider made. Welp

Hey, impressive. :)

Author:  RefrigerRaider [ Fri Mar 04, 2016 6:38 pm ]
Post subject:  Re: Wheres Info for Falloff Range on Weapons?

how do you calculate using that? I dont know code at all

Author:  Zed [ Fri Mar 04, 2016 9:39 pm ]
Post subject:  Re: Wheres Info for Falloff Range on Weapons?

It checks every .weapons file in target folder for required data and calculates distances using it (projectile speed * decaystart for effective distance, projectile speed * decayend for maxdistance).

Here is the program as an .exe. Its 6mb big.
http://www.filedropper.com/rwr
it asks for full path to the weapons folder and prints the results on screen.

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