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fps mod http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=2&t=1614 |
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Author: | Cannonfodder [ Wed Mar 26, 2014 3:00 am ] |
Post subject: | fps mod |
hello is it possible to make the camera first person instead of top down? a toggle or something maybe. is it possible? |
Author: | joneau [ Wed Mar 26, 2014 3:14 am ] |
Post subject: | Re: fps mod |
short answer. impossible+it wouldnt look that pretty |
Author: | Cannonfodder [ Wed Mar 26, 2014 4:53 am ] |
Post subject: | Re: fps mod |
joneau wrote: short answer. impossible+it wouldnt look that pretty ok thanks. i was aware it would probably look very bad but ugh i feel bad emptying 5 clips onto someone without realizing there's a hill blocking my bullets. the red dot thing is slightly confusing, sometimes it turns green then red on and off a lot of times |
Author: | pasik [ Wed Mar 26, 2014 8:50 am ] |
Post subject: | Re: fps mod |
Cannonfodder wrote: ok thanks. i was aware it would probably look very bad but ugh i feel bad emptying 5 clips onto someone without realizing there's a hill blocking my bullets. the red dot thing is slightly confusing, sometimes it turns green then red on and off a lot of times Use the obstruction helper line visual, I feel it helps a lot. It's "helper & line" (or something) in the visual options menu. |
Author: | Cannonfodder [ Wed Mar 26, 2014 9:36 am ] |
Post subject: | Re: fps mod |
pasik wrote: Cannonfodder wrote: ok thanks. i was aware it would probably look very bad but ugh i feel bad emptying 5 clips onto someone without realizing there's a hill blocking my bullets. the red dot thing is slightly confusing, sometimes it turns green then red on and off a lot of times Use the obstruction helper line visual, I feel it helps a lot. It's "helper & line" (or something) in the visual options menu. yep I have that on, however in the heat of battle I often forget it when I'm tracking my cursor against an enemy since the helper line is too transparent/bland IMO. the game is absolutely terrific, definitely top 5 of indie games i've played, the only thing that is a tad bit frustrating seems to be the aim. perhaps an option to increase the line's visibility would be great another problem with the aim, for example why do i sometimes hit the ground when my my aim was right at an enemy? the bullet lands about 10 inches infront of me. maybe if i was crouched that would of made sense but i was standing. |
Author: | bwc153 [ Wed Mar 26, 2014 2:09 pm ] |
Post subject: | Re: fps mod |
Turn Isoline up some, it'll help you notice terrain variation more. |
Author: | Master Blaster [ Wed Mar 26, 2014 2:57 pm ] |
Post subject: | Re: fps mod |
bwc153 wrote: Turn Isoline up some, it'll help you notice terrain variation more. That reminds me of something I wanted to ask. In the older versions isolines above you were lighter, and ones below you were darker. Now they all seem to be the same shade. Am I missing something here? |
Author: | pasik [ Thu Mar 27, 2014 8:55 am ] |
Post subject: | Re: fps mod |
Master Blaster wrote: bwc153 wrote: Turn Isoline up some, it'll help you notice terrain variation more. That reminds me of something I wanted to ask. In the older versions isolines above you were lighter, and ones below you were darker. Now they all seem to be the same shade. Am I missing something here? You're not. They all are same shade now. |
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