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PostPosted: Thu Feb 28, 2013 12:45 pm 
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Here's the link to the invasion mode test server player stats, to whom it may concern :)

UPDATE March 7th:
Here's the phase 2 stats, the profiles were reset for 0.83 (XP progression was too fast):
http://199.195.249.33/Invasion_US/

Here's the phase 1 stats, before 0.83
http://199.195.249.33/Invasion_US/phase1

(Way to go ComJak, you're better player than I expected (no offense) :P)


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PostPosted: Thu Feb 28, 2013 4:54 pm 
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Location: The States
I'm kinda hurt :( haha

ComJak

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PostPosted: Thu Feb 28, 2013 5:06 pm 
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Quick question, will our server (SAS_Clan) have those stats anywhere? Would be ace to see if it did :D

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PostPosted: Thu Feb 28, 2013 5:35 pm 
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{SAS}DocStone wrote:
Quick question, will our server (SAS_Clan) have those stats anywhere? Would be ace to see if it did :D


The server generates those profile files as XML in the profiles-subfolder. You'd need something to parse them, I can publish the little PHP script I made today to show the stats in web.

If your server has persistence set as "forever", the stats gather up over map changes and restarts, but if it's set as the default, "match", the profiles get cleared when the next match starts. If you'd want to have the match stats stored, you'd need to copy or process the profiles folder before it gets cleared when the next match starts. Again, having the Linux server at this point would help with it as the RWR server informs about match ends using the out pipe.


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PostPosted: Thu Feb 28, 2013 5:39 pm 
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{SAS}DocStone wrote:
Quick question, will our server (SAS_Clan) have those stats anywhere? Would be ace to see if it did :D


For sure, and probably even much more once more stats are tracked. I am not sure if those stats are for now only for invasion mode or if they could already be read for "normal"-mode. Pasik can for sure answer that :)

PS: which makes me think that we need a name for the "normal" conquer mode. It is similar to the BF "conquest" mode but of course an other name would be required. Any ideas? :)


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PostPosted: Thu Feb 28, 2013 5:53 pm 
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"Frontlines Mode", "Engagement Mode", "Eradication Mode"

I like eradication mode haha

ComJak

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PostPosted: Thu Feb 28, 2013 6:27 pm 
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JackMayol wrote:
{SAS}DocStone wrote:
Quick question, will our server (SAS_Clan) have those stats anywhere? Would be ace to see if it did :D


For sure, and probably even much more once more stats are tracked. I am not sure if those stats are for now only for invasion mode or if they could already be read for "normal"-mode. Pasik can for sure answer that :)



I did, 4 minutes before you :shock: :lol:

Just to add, the badges / awards are also saved server side, didn't make them viewable in the stats web page.


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PostPosted: Fri Mar 01, 2013 11:35 am 
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pasik wrote:
{SAS}DocStone wrote:
Quick question, will our server (SAS_Clan) have those stats anywhere? Would be ace to see if it did :D


The server generates those profile files as XML in the profiles-subfolder. You'd need something to parse them, I can publish the little PHP script I made today to show the stats in web.

If your server has persistence set as "forever", the stats gather up over map changes and restarts, but if it's set as the default, "match", the profiles get cleared when the next match starts. If you'd want to have the match stats stored, you'd need to copy or process the profiles folder before it gets cleared when the next match starts. Again, having the Linux server at this point would help with it as the RWR server informs about match ends using the out pipe.


Hmm, all I have in that folder are three .profile files and three .person files. How would I change the persistence to "forever"?

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PostPosted: Fri Mar 01, 2013 12:24 pm 
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viewtopic.php?f=5&t=1031&p=5686#p5684

http://modulaatio.com/runningwithrifles ... server.xml


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PostPosted: Fri Mar 01, 2013 12:58 pm 
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Ah, cheers, deffo gonna break stuff now :D

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