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RUNNING WITH RIFLES Multiplayer

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are you joining? (re-voting allowed)
yes 61%  61%  [ 11 ]
no 6%  6%  [ 1 ]
maybe 33%  33%  [ 6 ]
Total votes : 18
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PostPosted: Sun Jan 05, 2014 5:55 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
removed


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PostPosted: Sun Jan 05, 2014 9:27 pm 
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Joined: Sat Jul 07, 2012 11:11 am
Posts: 57
The 0.93.1 linux does not execute for me... so team brown is down one..

$ ./launch_game
An exception has occurred!
vector::_M_range_check
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 256 Source(s)
AL lib: ALc.c:1427: alcDestroyContext(): deleting 4 AuxiliaryEffectSlot(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 296 Buffer(s)
AL lib: ALc.c:1832: alcCloseDevice(): deleting 1 Filter(s)
$

:/

The game shuts down on / right after start screer. 0.93 is fine but cant jump on Beerdrinkers online due to version missmatch.

EDIT: tried extracting the package again, still not working. Tried to download the package again but the file is apparently gone?


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PostPosted: Sun Jan 05, 2014 10:40 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Luck of Duck wrote:
The 0.93.1 linux does not execute for me... so team brown is down one..

$ ./launch_game
An exception has occurred!
vector::_M_range_check
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 256 Source(s)
AL lib: ALc.c:1427: alcDestroyContext(): deleting 4 AuxiliaryEffectSlot(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 296 Buffer(s)
AL lib: ALc.c:1832: alcCloseDevice(): deleting 1 Filter(s)
$

:/

The game shuts down on / right after start screer. 0.93 is fine but cant jump on Beerdrinkers online due to version missmatch.


Do you have rwr_game.log for this?


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PostPosted: Mon Jan 06, 2014 1:28 am 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
Eh, so I missed it? When did the time get changed to 3 PM? :P I could have joined...

Oh well.


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PostPosted: Mon Jan 06, 2014 2:48 pm 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Here's my perspective of the grenade launching chaos in Insular Complex: http://www.youtube.com/watch?v=9aQ83JD2R7c, under my random disguise username Hemuli :roll:

Had plenty of good time even if I'm not the most avid PvP guy, although M79 felt perhaps a bit too powerful at times, you tell me if it felt that way on the other side :lol:

The M79/Sniper duels were lots of fun though, created another layer of battling.


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PostPosted: Mon Jan 06, 2014 3:50 pm 
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Joined: Sat May 19, 2012 10:00 am
Posts: 256
Location: Belgrade, Serbia
pasik wrote:
Here's my perspective of the grenade launching chaos in Insular Complex: http://www.youtube.com/watch?v=9aQ83JD2R7c, under my random disguise username Hemuli :roll:

Had plenty of good time even if I'm not the most avid PvP guy, although M79 felt perhaps a bit too powerful at times, you tell me if it felt that way on the other side :lol:

The M79/Sniper duels were lots of fun though, created another layer of battling.

You're dang good! You kicked everybody's ass (including mine :D)!
Yes, the M79 is just too OP, allowing a relatively easy barrage, even farther than frag grenade distance.

Also, here's Brown Str0nk, Remove Green (And Grey) enlarged and translated:

Serbian:
Od Ajola, do Al Tabula, do Al Tabula
Braon zemlja, napadnuta cela, napadnuta cela
Druže Mito, vodi Mrke svoje, vodi Mrke svoje
Nek se vidi, nikog se ne boje, nikog se ne boje!

English:
From Aeolia*, to Al Tabul, to Al Tabul
Brown land, attacked whole, attacked whole
Comrade Dimitri**, lead your Brownies, lead your Brownies
Let it be seen, that they fear noone, that they fear noone!

*Aeolia = Aeolian Coast
**"Mita" is a nickname of "Dimitrije" which is the Serbian version of "Dimitri". I used it as I needed a stereotypical Russian name, and because it came to me wen I inserted "Comrade Tito". :D


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PostPosted: Mon Jan 06, 2014 4:41 pm 
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Joined: Fri Feb 15, 2013 7:56 pm
Posts: 128
Location: European Union, Warsaw
M79 OP? Hmm... Not really in my opinon. And if even it is, than not in it's power. If anybody would ask me how to nerf it, I would say that either limit it's ammo - so you need to actually go back to armory and replenish it afther like 20 shoots (even if for free) or make it less accurate. For me it absolutly do not looks like OP weapon. I would rather said that Pasik made very good use of it. And I can bet that with M16 He would be even more dangerous. Moreover M79 just fills role of a weapon that is capable to shoot over cover and has Aera of Effect which contribute to illusion of being OP weapon. I know that many may disagree with my opinion (or everybody) but still I am totally entitled to have one, as much as everybody.


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PostPosted: Mon Jan 06, 2014 6:28 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
I already nerfed the M79 right away as I woke up this morning.
It will have 30% longer reload time, slightly less accurate, bit higher movement penalty and less dmg vs vehicles.
Will be in the next update.


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PostPosted: Mon Jan 06, 2014 6:55 pm 
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Joined: Sat May 19, 2012 10:00 am
Posts: 256
Location: Belgrade, Serbia
JackMayol wrote:
I already nerfed the M79 right away as I woke up this morning.
It will have 30% longer reload time, slightly less accurate, bit higher movement penalty and less dmg vs vehicles.
Will be in the next update.
Just goes to show what a large community MP match can do.


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PostPosted: Wed Jan 08, 2014 10:52 am 
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Joined: Sun Mar 03, 2013 1:09 pm
Posts: 25
Here's my version of the facts!

http://www.youtube.com/watch?v=5Wn1pUi5VNI

Hopefully the second part, which has funnier highlights, will be uploaded by tomorrow morning (problems with windows movie maker made me split it into 2 vids).
You can see how m79 rocks from a higher level of terrain.


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