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RUNNING WITH RIFLES Multiplayer

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PostPosted: Sun Oct 28, 2012 5:58 pm 
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Joined: Sun Oct 28, 2012 5:57 pm
Posts: 1
I will be there too and I will record for my youtube channel The Outcast Gamers.


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PostPosted: Mon Oct 29, 2012 6:17 am 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
As most of you noticed, the clients were crashing quite a lot during the match, I got 4. So far, I've identified two different crashes from my own testing, the other informs about an issue with secondary weapons in rwr_game.log which has been there for quite a while, the other just produces a crash dump. In the dump, it is evident that clients receive notifications about explosion impacts on vehicles which they might have not created for themselves yet, and with the lack of sanity check there, it crashes.

These two are fixed for 0.74, but I'm curious if there are even more new crash cases now. The latter of the mentioned cases was introduced for 0.73, when vehicles started to behave differently on explosions regarding vehicle type. In my experience, 0.72 was more stable in online gaming.

I'd request the players to check if you have a file called C:\ProgramData\Running with rifles\rwr_crashdump.dmp. If you do, please send it to pasi.kainiemi@modulaatio.com, I'd gladly investigate them all.


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