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[0.95/6+] The Specialists: Faction Mod 0.1 WIP
http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=11&t=1780
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Author:  Lethologic [ Sun Jul 06, 2014 9:04 am ]
Post subject:  [0.95/6+] The Specialists: Faction Mod 0.1 WIP

*works with 0.96
*most probably compatible with all the other mods
Image
Ever tired of playing the same three factions over and over again?
Bored of seeing those same old ranks popping up?
Well, this might be the solution to that!

"The Specialists: Faction Mod" adds a fourth (depends, really) faction to your game,
and is accompanied by weapon/s, and a rank system exclusive to that same faction.
That would mean that even if you installed this mod, the other factions would (theoretically) be untouched.

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The country of Aldshore, needing a regular army force to repel and counter enemies, introduced
the Specialist groups. A group (rather an army) hardily trained to observe, adapt, and fight.

Coming from the country of Aldshore, a country surrounded by countries who want to kill them,
Specialists are comprised of men with civilian-acquired job skills.

As already-skilled men enlist into Specialist groups,
they are further trained in conventional and unconventional warfare by Special Forces elements
and are taught how to use their civilian-acquired skills to enhance their efficiency in the field.

Ranging from technical engineering and medical knowledge to explosive expertises,
they will do anything to stop enemy forces dead in their tracks... and push them back straight
to where they came from.

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• A fourth, independent faction.
- 2 different colors (blue/green, your choice)
• Exclusive gun/s for the faction (would be expanded later-on), complete with HUD icon/s.
- M4A1, currently.
• Exclusive rank ladder for the faction, complete with new HUD icons.
• Exclusive names for the faction, 50+ handpicked callsigns as firstnames and 50+ handpicked lastnames.
• More later-on.
*Might have forgotten some things.

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Blue-colored Specialist groups:
Spoiler:
Image

Spoiler:
Image

Green-colored Specialist groups:
Spoiler:
I replaced my Greenbelts' models with the Specialist greenpack.Image


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*I don't know if this would work with the overlay system.
Manual installation:
1.) Download the pack of your choice (Bluepack, Greenpack, BP +Names, or GP +Names)
2.) Extract the content into media.
3.) Add the line <faction file="specialist.xml" /> to all_factions.xml
Located at C:\Running with rifles\media\packages\vanilla\factions as illustrated
Spoiler:
Image

4.) Add the line <weapon file="m4a1.xml" /> to all_weapons.xml
Located at C:\Running with rifles\media\packaged\vanilla\weapons as illustrated
Spoiler:
Image




Changelog:
0.1 - Released

Attachments:
File comment: [BLUE] +Names Choose only one
Specialist BP +Names.rar [172.22 KiB]
Downloaded 921 times
File comment: [BLUE] Choose only one
Specialist Blue Pack.rar [171.36 KiB]
Downloaded 910 times
File comment: [GREEN] Choose only one
Specialists Green Pack.rar [170.86 KiB]
Downloaded 900 times

Author:  Lethologic [ Sun Jul 06, 2014 9:08 am ]
Post subject:  Re: [0.95] The Specialists: Faction Mod 0.1 WIP

Attaching "Greenpack +Names".
More screenshots:
Spoiler:
4-way matches also work. Image

Spoiler:
Rank art sample. Image

Spoiler:
How it should look like. Image


Attachments:
File comment: [GREEN] +Names Choose only one
Specialist GP +Names.rar [171.72 KiB]
Downloaded 837 times

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