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 Post subject: WPSH Mod 0.95.1
PostPosted: Sun May 18, 2014 1:49 pm 
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Joined: Sat May 17, 2014 8:06 am
Posts: 6
Hey guys this is WPSH Mod

This mod makes everything free in classic non modded RwR.

Download --> WPSH Mod

Report me any weapons/things that cost something i will change it.



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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Tue May 20, 2014 11:16 am 
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Joined: Sun Sep 22, 2013 8:28 am
Posts: 2
How do I install?


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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Tue May 20, 2014 4:18 pm 
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Joined: Sun Jun 24, 2012 2:38 am
Posts: 4
eran100 wrote:
How do I install?


ComJak has your answer here:

viewtopic.php?f=7&t=1286


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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Tue May 20, 2014 8:08 pm 
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Joined: Wed Nov 28, 2012 10:19 pm
Posts: 241
so basicly you went into the files for the weapons can changed the rp cost to 0... not much of a mod.

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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Tue May 20, 2014 9:56 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
warbrand2 wrote:
so basicly you went into the files for the weapons can changed the rp cost to 0... not much of a mod.


You have people who will never touch a single bit of the files themselves to make some modifications. So it might not be bad for those.


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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Wed May 21, 2014 12:40 am 
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Joined: Wed Nov 28, 2012 10:19 pm
Posts: 241
not saying its bad, just saying its not much of a mod. Also maybe there should be cheat codes to enable things like this in single player.

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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Wed May 21, 2014 7:42 am 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
warbrand2 wrote:
Also maybe there should be cheat codes to enable things like this in single player.

I understand "leaving cheat features behind" if they've been useful in the actual game development or testing, but deliberately making an effort to develop cheats sounds very very odd to me. The reason RWR hasn't needed many in-game cheats so far is indeed that we, the developers, also mod the game resources to create situations one would consider cheats, for testing things.

Mods > cheats in my opinion.

Once custom campaign support is made available with 0.96, creating cheat commands there should be a breeze as people can easily extend the vanilla campaign gamemode while keeping the vanilla campaign files untouched.


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 Post subject: Re: WPSH Mod 0.95.1
PostPosted: Wed May 21, 2014 2:14 pm 
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Joined: Sat May 17, 2014 8:06 am
Posts: 6
Well im just beginning and i try my best but what JackMayol said is kinda the reason i made this its just for the ppl that like to play fast or just make huge battles.


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