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PostPosted: Sun Mar 23, 2014 5:00 pm 
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Joined: Sat Mar 22, 2014 11:43 pm
Posts: 16
Hello everyone, and welcome to Running with Stormtroopers!

So first, please see the picture teasers:
Datasheet 1
Datasheet 2
Weapons
Imperial Ranks
New Republic Ranks
Map Guide

And some screenshots too, taken quickly, just to show some basic stuff:
Pic 1
Pic 2
Pic 3
Pic 4

Basically this is ready for release, I have a few more things to patch up on the support calls side of things, but you should expect a release later today. So I'll just do a list of all current features that will be in the release.
  • 13 new weapons with models
  • Skins for rebels and stormtroopers
  • New support calls for the Star Wars universe
  • New skins for grenades
  • New sounds for all weapons
  • All weapons now look like lasers
  • Over 200 first names and 200 last names in Star Wars style
  • And one of the most in depth... A full HUD overhaul
    • 34 rank images, 17 for each faction
    • Redone mapview, background + icons
    • HUD icons for all the weapons
    • HUD icons for medkits, grenades, radio, and radio calls

And to be fair, here's what it doesn't have that I will be working on moving forward:
  • No new maps
  • No new vehicles
  • No third faction

And finally, here is an extract from Datasheet 1 detailing what my plan is moving forward after this release today:

Quote:
I would say, minus the vehicles and maps, that this is a "released" mod. Basic infantry combat is good, and usually with a flurry of thermal detonators, most vehicles are taken out. The main focus of my next release would be to cover the following items: 1) MAKE MAPS! I need to figure this out. I tried, and got a bit caught up on the process.bat files and how they all are intertwined. 2) Complete/polish the following items - PLX-2M, E-Web Repeating Blaster, DXR-6 Disruptor Rifle, Proximity Mine, Sequencer Charge, and MMS Personal Deflector. ----- That's really all I want to get done for the next release, just a minor patch job of what I can't bring myself to finish at the current moment. The next step would be vehicles (this seems to be a community mystery, might as well take a stab at it) and get them all functioning. Once the listed items on this screen are complete, I'm looking to just do more content... more maps, more vehicles, more support weapons, and maybe work on a 3rd faction, smugglers!


As promised, here it is!

DOWNLOAD

So please, download and enjoy! I'm very interested in any and all feedback. Enjoy it? Let me know! Hate it? Let me know! Have an idea or think something needs balancing/changing? Let me know!

I may be a bit delayed with making changes due to feedback, as I have, as you can see, quite a few plans of my own moving forward. But if it's simple, I'll try to work it into the following release.

Happy blasting!


Last edited by simmond4 on Mon Mar 24, 2014 1:27 am, edited 3 times in total.

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PostPosted: Sun Mar 23, 2014 5:01 pm 
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Joined: Sat Mar 22, 2014 11:43 pm
Posts: 16
Public release log

1.0 - Mod released!


Last edited by simmond4 on Mon Mar 24, 2014 1:28 am, edited 1 time in total.

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PostPosted: Sun Mar 23, 2014 6:57 pm 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
Star Wars! Been a while since I've even heard of the movies. Nice to have it in game form, before DICE gets their hands on it. :D


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PostPosted: Sun Mar 23, 2014 11:20 pm 
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Joined: Sun Mar 23, 2014 4:11 am
Posts: 8
Location: California, USA
This looks fantastic! Will be sure to look at it once it's released.

If I have the time (or if ComJak doesn't do it first), would you mind if I did a video on it?

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PostPosted: Mon Mar 24, 2014 1:29 am 
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Joined: Sat Mar 22, 2014 11:43 pm
Posts: 16
KakePro wrote:
This looks fantastic! Will be sure to look at it once it's released.

If I have the time (or if ComJak doesn't do it first), would you mind if I did a video on it?


Well thank you! It's released too!

Also, feel free to make any and all videos you'd like. If you do a mod review, let me know, I'll link it in the main post. (You too ComJak!)


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PostPosted: Tue Mar 25, 2014 4:08 am 
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Joined: Mon Apr 30, 2012 7:07 am
Posts: 77
STRWRS

10/10

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PostPosted: Wed Mar 26, 2014 3:47 am 
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Joined: Thu Sep 27, 2012 4:41 pm
Posts: 392
Location: finland
one thing that bit buggs me is that i can see the rwr bullet trail when firing weapon, probable to turn off?

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PostPosted: Wed Mar 26, 2014 9:16 am 
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Joined: Tue May 08, 2012 9:57 pm
Posts: 159
I can't tell the difference between the two factions...

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PostPosted: Wed Mar 26, 2014 1:19 pm 
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Joined: Sat Mar 22, 2014 11:43 pm
Posts: 16
Visionhunter wrote:
I can't tell the difference between the two factions...


In game, or from the screenshots? I've actually gotten some feed back already regarding the character similarity but it was based off the screenshots. I found that in game they were easy to tell apart because all though they are similar in color, the model looks quite different. Here's some close-ups I took - http://imgur.com/a/Czt1j#0.

But just to clarify, if it is 'in game' where you're having the problem, let me know, I'll perhaps colorize the rebels a bit, ya know, throw some red in there to give it that team color look.


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PostPosted: Wed Mar 26, 2014 2:28 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
he probably means ingame, I honestly can't either :)
Great work though! pretty sure Star Wars fans will appreciate!


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