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[Mod] Never ending weapon armory (Updated July 10th, 2013) http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=11&t=1020 |
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Author: | newabortion [ Sun Feb 24, 2013 12:05 am ] |
Post subject: | [Mod] Never ending weapon armory (Updated July 10th, 2013) |
Updated 5.0 some guns removed because either already implemented to rwr or just unnecessary note: post is edited by joneau, just so everyone especially newabortion notices that. The Never Ending Weapons Armory ( Newa ) "So, What is Newa anyways?" you might ask. Well, let me tell you. Newa is a collection of firearms from around the globe that compliment RWRs' own collection of weapons. "Big deal Newabortion, pft...every mod has its own weapons...". Yeah, well I plan on adding around 4 weapons every saterday along with a model pack containing new player models. "So thats the never ending part eh?". Pretty much...never ending until I get bored or run out of ideas, plus I had to be vain and name the pack after myself and had to justify it some how. Whats included as of 2/23/13 24 fully fledged weapons ( With RWRs default weapons that brings the gun total to around 50!)
AT-rifle(as rare gun)(added to this version) Ak101 (removed) M16a4 M14EBR SVD (removed because as stock gun in vanilla) M4 M249 VSS (removed because as rare gun in vanilla) M40a3 AT4 (removed temporarly until made the hud for it) Rpg-7 (removed temporarly until made the hud for it) M4sd aa-12 (as rare gun) fal mac10 mp7 scar m32_gl (as rare gun) m79 (as rare gun) cross bow (as rare gun) auga3 ump45 f2000 (its still there because idk if ns2000 and f2000 is same gun probably is but i left it there) Lssr m200 (removed) bizon mg3 rpd spas12 vector p90 (removed because as rare gun in vanilla) Along with 6 different factions. ( models per faction. total of 60 player models)
Desert USMC Russian OMON Russian Naval Marines Chinese PLA Civillians British paratroopers Sounds Newa features sounds from Chammy's sound mod! ![]() Screen shots ![]() ![]() ![]() ![]() ![]() ![]() Known issues The m40a3 reload is wack. ( I know, its gotta stay that way in order for it to reload on round at a time, its in essance using the shotgun reload. ) I can't find the Rpg! ( The game currently supports only one secondary weapon in the game at a time or it crashs. Rest assure, the model and stats are in there we're just waiting on the Devs. (<--- old explanation, rpg will be implemented soon) Download Now! Version 2.3 posted 5.0 http://www.mediafire.com/download/v34d7 ... a_0.89.1(2).rar To install put all the folders into your "Overlays" folder... should be located around C:\Program Files (x86)\Desura\Common\running-with-rifles\media\overlays Credits!
Weapon sounds - Chammys sound mod. http://www.armaholic.com/page.php?id=1643 (Used without permission, unable to contact author.) Weapon\player models and stats - Newabortion, Joneau, and ZnasVecko |
Author: | lovelyme [ Sun Feb 24, 2013 6:08 am ] |
Post subject: | Re: [Mod] Never ending weapon armory |
Wow i all i can say for this game.. is i love to play this ^_^ ________________________________________________ combat knives lover |
Author: | joneau [ Sun Feb 24, 2013 12:24 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
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Author: | Petrenko [ Sun Feb 24, 2013 12:59 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
JoJoJo, take everything from my mods you need! |
Author: | newabortion [ Sun Feb 24, 2013 4:22 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
lovelyme wrote: Wow i all i can say for this game.. is i love to play this ^_^ ________________________________________________ Never let the future disturb you. You will meet it, if you have to, with the same weapons of reason which today arm you against the present. Well thanks for the glowing review Lovelyme, I hope don't let you down with future updates!. And yeah Jon, I think we did pretty dern well. |
Author: | ZnasVecKo [ Sun Feb 24, 2013 5:55 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
Could you group the different models together? It's extremely tedious to rename everything in order to see all the models at once (USMC Woodland + Desert and OP4 + OMON grouping). Also, would you also like to use my Russian names? EDIT: I have already done it, so I can send it to you if you want. |
Author: | joneau [ Sun Feb 24, 2013 6:19 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
send it to newabortion as pm ZnasVecKo |
Author: | ZnasVecKo [ Sun Feb 24, 2013 6:42 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
What exactly? |
Author: | joneau [ Sun Feb 24, 2013 6:48 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
ZnasVecKo wrote: What exactly? just send the russian mod to newabortion |
Author: | newabortion [ Sun Feb 24, 2013 7:45 pm ] |
Post subject: | Re: [Mod] Never ending weapon armory |
ZnasVecKo wrote: Could you group the different models together? It's extremely tedious to rename everything in order to see all the models at once (USMC Woodland + Desert and OP4 + OMON grouping). Also, would you also like to use my Russian names? EDIT: I have already done it, so I can send it to you if you want. Well ZnasVecko, I would be honored if you let me use your Russian names, the next Op4 pack a create will be chechen rebels so the names will fit well. As for combineing the packs I didn't do that because right now they are almost polor opposites of each other |
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