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[Mod] Running on Battlefields http://www.runningwithrifles.com/phpBB3/viewtopic.php?f=11&t=1019 |
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Author: | Tatzelman [ Sat Feb 23, 2013 3:19 am ] |
Post subject: | [Mod] Running on Battlefields |
Hi to all you dogs of war, I bring you a mod which might be thought of by many others. It features two enemy factions: the U.S. vs. Russia Factions have been recoloured: the U.S. is blue and Russia is red Each faction has 6 different models of Soldiers. They differ in what they wear on their head and also their LBE (Load Bearing Equipment). There are guys with helmets of course, bandana, boonie hat, beret, caps and balaclavas with and without NVGs. U.S. Soldiers wear desert camo while Russian Forces wear woodland camo to tell them better apart. The vanilla weapons are redesigned and there are some new weapons, their stats have also been tweaked. SMG: MP5SD 9x19 Parabellum PP-19 Bizon 9x18 Makarov Assault Rifles: AK-107 5.45x39 AKM 7.62x39 M4A1 5.56x45 SCAR-H 7.62x51 Shotguns: Mossberg 500 Tactical 12x70 Benelli M3 12x70 semiauto MG: RPK 7.62x39 PKM 7.62x54R M249 SAW 5.56x45 M240 7.62x51 Sniper Rifles: Dragunov 7.62x54R M24-A2 7.62x51 The Shotguns are now less accurate as well as the MP5SD and the assault rifles and I also tried to give all the guns their real rate of fire. The sniper rifles have more sight bonus. The names of the russian guys have been provided by ZnasVecKo Here some Soldiers: ![]() Best use this visual options: ![]() put the folder into media\overlays folder and switch it on with changing a map. Tell me what you think. EDITH: oh, yeah, forgot: new sounds, and new hud display of weapons Update 01 some new guys ![]() also m249 and m240 have new sound now. Download: http://www73.zippyshare.com/v/3215966/file.html |
Author: | LaGNeVeRFaiLs2 [ Sat Feb 23, 2013 3:50 am ] |
Post subject: | Re: [Mod] Running on Battlefields |
Well i guess this MOD......... has a AWESOMENESS well you deafeated me from making mod i guess i will stop modding RWR and Starting to Download MODs Because you GOT the talent And the Idea what i want!!!!!!! nice one keep it up i will look to this mod NICe i will release my last very last MOD version ModernWarfare Mod v0.2 |
Author: | Tatzelman [ Sat Feb 23, 2013 4:19 am ] |
Post subject: | Re: [Mod] Running on Battlefields |
There´s no need to feel defeated, keep on modding, the more the merrier. |
Author: | Petrenko [ Sat Feb 23, 2013 8:46 am ] |
Post subject: | Re: [Mod] Running on Battlefields |
Looks awesome! Why did you keep the skin jellow btw? Will you add maps? |
Author: | Grodubid [ Sat Feb 23, 2013 10:11 am ] |
Post subject: | Re: [Mod] Running on Battlefields |
I've just tested : really good mod, thanks ! ![]() |
Author: | JackMayol [ Sat Feb 23, 2013 10:40 am ] |
Post subject: | Re: [Mod] Running on Battlefields |
I agree, looks very good! ![]() |
Author: | ZnasVecKo [ Sat Feb 23, 2013 10:52 am ] |
Post subject: | Re: [Mod] Running on Battlefields |
Just write something like:"Russian faction names by ZnasVecKo". EDIT: It's great! |
Author: | LaGNeVeRFaiLs2 [ Sat Feb 23, 2013 4:15 pm ] |
Post subject: | Re: [Mod] Running on Battlefields |
well for now I will stop and Release tomorrow my Last MOD for RWR maybe i will change my mind, and your weapon models looks like nice but if you want to use my weapons i Got many variety of weapon models you could use some of em if you like it, if you want me to make a weapon just ask me dont be shy on me i will be like MR. ComJak in other day modelling weapons take care of your mod and ZnasVecko's Russian Names must be Credited to him just a warning ehehehe ![]() SOLDIER MODELS eheheheheh nice one are you Playing Battlefield 2? Shok & Awes farewell brother take care for your self.....................................................................!@#@$!*&^%$^!%$#@@^%$#!**@^^%$$!! |
Author: | firearrows [ Sun Feb 24, 2013 5:31 pm ] |
Post subject: | Re: [Mod] Running on Battlefields |
Looks great, good job mate! |
Author: | Tatzelman [ Sun Feb 24, 2013 9:44 pm ] |
Post subject: | Re: [Mod] Running on Battlefields |
OK, thanks for the feedback. I appreciate that you like it. I have to thank the devs for this great game. I did think of creating maps as well, but I have to get into inkscape at first, don´t know when that will be. The yellow skin is something i adopted mainly because it felt fitting, the toyish or comics style and all. But i guess i will try some different skin colours, also dark skin. That you can detect details on these soldiers is mainly choosing the right color. questions to the devs: I noticed that the m240 shooting sound in game is not like the soundfile I chose for it. It sounds odd, more like flopp than bang. I tried different sounds, all weird. So I chose a vanilla file. any idea what that might be? Do you plan to add something like equipment restricted to faction, different classes of soldiers? Do the commonness values have to add up to 1? What exactly does sustained_fire_grow_step and diminish_rate do? suppression, recoil? Is the blast radius of the grenade moddable? Now some thoughts concerning the weapons, I don´t want to overload the mod, so the plan is to have for each faction: two different assault rifles (one more deadly, the other more accurate) two different shotguns (more rounds or semiauto) two different MGs (shootable crouched or more deadly) two different SMGs (good rate of fire or suppressed) two different Sniper Rifles (semiauto or high powered + better scope) |
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